
Loading model
About
A 2.5 x 2.3 m two person dome tent pitched on its groundsheet, with crossed pole arcs over the flysheet, a dark zipped doorway and four guy lines pegged out. Nothing moves: skin, poles, guys and pegs are solid geometry, because fabric needs a deforming surface. Overall 3.090 x 1.342 x 2.790 m (X x Y x Z), metre units, +Y up, +Z forward, resting on y=0. Caravan Park and Campsite / holidaypark-lp-v1: mown grass, concrete hardstanding, cream caravan shell, sawn timber, galvanised steel and charcoal glazing, with the orange and blue of awnings, tents and site signage carrying the colour, embedded procedural timber and concrete maps and no custom shaders. Static geometry; no rig, animation, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Two Person Dome Tent (Caravan Park and Campsite)” asset in my project. Model: https://cdn.3dassets.dev/assets/35345/v1/model.glb Asset page: https://3dassets.dev/assets/caravan-park-and-campsite-dome-tent-72989d5b Description: A 2.5 x 2.3 m two person dome tent pitched on its groundsheet, with crossed pole arcs over the flysheet, a dark zipped doorway and four guy lines pegged out. Nothing moves: skin, poles, guys and pegs are solid geometry, because fabric needs a deforming surface. - Dimensions (X × Y × Z): 3.09 × 1.342 × 2.79 metres - Triangles: 420 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/35345/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Two Person Dome Tent (Caravan Park and Campsite)
A 2.5 x 2.3 m two person dome tent pitched on its groundsheet, with crossed pole arcs over the flysheet, a dark zipped doorway and four guy lines pegged out. Nothing moves: skin, poles, guys and pegs are solid geometry, because fabric needs a deforming surface.