
Loading model
About
A push chalk line marker: a red hopper over a steel gate box and a white line plate, on two wheels with a timber handle, what a foul line is drawn with before a game. Dimensions 0.66 by 1.02 by 0.77 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Animated pivot nodes: wheel-left at (-0.30, 0.15, 0.05) m; wheel-right at (0.30, 0.15, 0.05) m. The wheels turn on their own axles; the gate and the hopper are static. Push it toward positive Z. Origin on the footprint centre at ground level. Baseline low-poly palette: infield clay, outfield green, chalk white, club navy, red, charcoal, steel and ash timber. Rigid node-transform clips: roll. No skinning. No collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Chalk Line Marker (Baseball Park and Batting Cages)” asset in my project. Model: https://cdn.3dassets.dev/assets/33782/v1/model.glb Asset page: https://3dassets.dev/assets/baseball-park-and-batting-cages-chalk-line-marker-f7b517f8 Description: A push chalk line marker: a red hopper over a steel gate box and a white line plate, on two wheels with a timber handle, what a foul line is drawn with before a game. - Dimensions (X × Y × Z): 0.664 × 1.025 × 0.765 metres - Triangles: 280 - Animations: roll - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/33782/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Chalk Line Marker (Baseball Park and Batting Cages)
A push chalk line marker: a red hopper over a steel gate box and a white line plate, on two wheels with a timber handle, what a foul line is drawn with before a game.