
About
Wheeled commercial dumpster with a broad metal lid and side lifting pockets. Dimensions 1.80 x 1.32 x 1.05 m (X x Y x Z). Origin at the centre of the footprint, resting at y=0; metre units, +Y up, +Z front. Realistic proportions in a restrained steel, marble and walnut palette; flat-shaded, no textures. Named hinge pivots (local nodes, geometry stored relative to them): dumpster-lid at [0.00, 1.25, -0.53]. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Alley Dumpster (Bank Vault Heist Kit)” asset in my project. Model: https://cdn.3dassets.dev/assets/25147/v1/model.glb Asset page: https://3dassets.dev/assets/bank-vault-heist-kit-alley-dumpster-200bf5b7 Description: Wheeled commercial dumpster with a broad metal lid and side lifting pockets. - Dimensions (X × Y × Z): 1.8 × 1.32 × 1.05 metres - Triangles: 176 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/25147/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use Alley Dumpster (Bank Vault Heist Kit) with my AI development tools?
How do I get started?
Which game engines and tools can I use Alley Dumpster (Bank Vault Heist Kit) with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use Alley Dumpster (Bank Vault Heist Kit) in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Alley Dumpster (Bank Vault Heist Kit)
Wheeled commercial dumpster with a broad metal lid and side lifting pockets.