
About
A tubular metal frame side chair: a continuous rear loop and front leg loop with stretchers, a shaped timber seat and three curved back slats. Overall 0.44 by 0.89 by 0.46 m (X by Y by Z). Metre units, +Y up, the side a person uses toward +Z, resting on y=0. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Metal frame side chair (Restaurant Kitchen and Dining Room)” asset in my project. Model: https://cdn.3dassets.dev/assets/16502/v1/model.glb Asset page: https://3dassets.dev/assets/restaurant-kitchen-and-dining-side-chair-634bf42c Description: A tubular metal frame side chair: a continuous rear loop and front leg loop with stretchers, a shaped timber seat and three curved back slats. - Dimensions (X × Y × Z): 0.44 × 0.895 × 0.458 metres - Triangles: 626 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/16502/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Metal frame side chair (Restaurant Kitchen and Dining Room)
A tubular metal frame side chair: a continuous rear loop and front leg loop with stretchers, a shaped timber seat and three curved back slats.