
About
Right-angle rectangular duct elbow with south and east openings. Dimensions 1.50 x 1.00 x 1.50 m (X x Y x Z). Origin at the centre of the footprint, resting at y=0; metre units, +Y up, +Z front. Realistic proportions in a restrained steel, marble and walnut palette; flat-shaded, no textures. Connectors: back (duct) at [0.25, 0.5, -0.75] facing [0, 0, -1]; side (duct) at [0.75, 0.5, 0.25] facing [1, 0, 0]. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Air Duct Corner (Bank Vault Heist Kit)” asset in my project. Model: https://cdn.3dassets.dev/assets/25142/v1/model.glb Asset page: https://3dassets.dev/assets/bank-vault-heist-kit-air-duct-corner-75890da2 Description: Right-angle rectangular duct elbow with south and east openings. - Dimensions (X × Y × Z): 1.5 × 1 × 1.5 metres - Triangles: 72 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/25142/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use Air Duct Corner (Bank Vault Heist Kit) with my AI development tools?
How do I get started?
Which game engines and tools can I use Air Duct Corner (Bank Vault Heist Kit) with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use Air Duct Corner (Bank Vault Heist Kit) in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Air Duct Corner (Bank Vault Heist Kit)
Right-angle rectangular duct elbow with south and east openings.