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About
A chainable section of ridge above a bowl: a snow crest rising through the section and falling away on both flanks, wind-scoured crust ribs on the windward side, a scoured rock nose breaking the crest and a skin track kicked along the lee flank. Route modules are 4 m long on a 3 m corridor; slope-a faces -Z and slope-b faces +Z, both on the centreline at y=1.0, so sections chain end to end.
Bounding size 3.00 x 1.51 x 4.00 m (X x Y x Z), metre units, +Y up, +Z forward, resting on y=0.
All geometry is a single static assembly; no named pivot nodes.
Connectors: slope-a, slope-b (type slope) on the corridor centreline at y=1.0.
Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Ridge module (Backcountry Snowboarding and Avalanche Safety)” asset in my project. Model: https://cdn.3dassets.dev/assets/18942/v1/model.glb Asset page: https://3dassets.dev/assets/backcountry-snowboarding-and-avalanche-safety-ridge-mo-26e41328 Description: Four-metre wind-scoured ridge section with sastrugi ribs on the windward flank and a skin track along the lee side. - Dimensions (X × Y × Z): 3 × 1.507 × 4 metres - Triangles: 2.7k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/18942/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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Ridge module (Backcountry Snowboarding and Avalanche Safety)
Four-metre wind-scoured ridge section with sastrugi ribs on the windward flank and a skin track along the lee side.