
About
Mechanic trolley with raised work surface, push frame, thick side lips and forked caster assemblies. Original automated vehicle storage and retrieval machinery. Metres, Y up, Z forward, ground-contact origin. Static model; no routing simulation or structural/safety certification claims.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Maintenance Trolley (Automated Parking and Vehicle Retrieval)” asset in my project. Model: https://cdn.3dassets.dev/assets/30381/v1/model.glb Asset page: https://3dassets.dev/assets/automated-parking-and-vehicle-retrieval-automated-park-af702c82 Description: Mechanic trolley with raised work surface, push frame, thick side lips and forked caster assemblies. - Dimensions (X × Y × Z): 0.83 × 1.13 × 1 metres - Triangles: 3.8k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/30381/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Maintenance Trolley (Automated Parking and Vehicle Retrieval)
Mechanic trolley with raised work surface, push frame, thick side lips and forked caster assemblies.