
About
Towable air start unit: a low turbine housing with louvred sides, an exhaust stack with a rain cap, a control panel, a large coiled delivery duct with reinforcing bands on the front deck, two road wheels, a jockey wheel and a named drawbar. Original generic design with no operator identity or livery. Dimensions 1.81 x 2.82 x 4.73 m (X x Y x Z). Origin at the footprint centre on the ground, the drawbar toward +Z. Wheels and drawbar are named nodes. Metres, +Y up, +Z front. Named pivot nodes: wheel-right at [0.745, 0.280, -1.466]; wheel-right-steel at [0.745, 0.280, -1.466]; wheel-left at [-0.775, 0.280, -1.466]; wheel-left-steel at [-0.775, 0.280, -1.466]; drawbar at [-0.015, 0.400, 1.234]; drawbar-charcoal at [-0.015, 0.400, 1.234]. Airside stylized palette of eight flat colours, no textures required. Rigid node-transform clips: wheel-roll and tilt. No skinning. No collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Air Start Unit (Airport Terminal and Ground Operations)” asset in my project. Model: https://cdn.3dassets.dev/assets/26072/v1/model.glb Asset page: https://3dassets.dev/assets/airport-terminal-and-ground-operations-air-start-unit-6d1d8590 Description: Towable air start unit: a low turbine housing with louvred sides, an exhaust stack with a rain cap, a control panel, a large coiled delivery duct with reinforcing bands on the front deck, two road wheels, a jockey wheel and a named drawbar. - Dimensions (X × Y × Z): 1.81 × 2.82 × 4.732 metres - Triangles: 1.4k - Animations: wheel-roll, tilt - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/26072/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Air Start Unit (Airport Terminal and Ground Operations)
Towable air start unit: a low turbine housing with louvred sides, an exhaust stack with a rain cap, a control panel, a large coiled delivery duct with reinforcing bands on the front deck, two road wheels, a jockey wheel and a named drawbar.