
About
Practical effects table with graduated striking blocks and mounted striker bar; no audio simulation. Dimensions 1.30 × 0.92 × 0.68 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Original faded theatrical craft. Static puppets and machinery; no animation, audio or structural certification. Static geometry; no rig, animation, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Sound Effects Table (Abandoned Puppet Theatre and Prop Vault)” asset in my project. Model: https://cdn.3dassets.dev/assets/31071/v1/model.glb Asset page: https://3dassets.dev/assets/abandoned-puppet-theatre-and-prop-vault-sound-effects--0300098d Description: Practical effects table with graduated striking blocks and mounted striker bar; no audio simulation. - Dimensions (X × Y × Z): 1.3 × 0.922 × 0.68 metres - Triangles: 3.4k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/31071/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Sound Effects Table (Abandoned Puppet Theatre and Prop Vault)
Practical effects table with graduated striking blocks and mounted striker bar; no audio simulation.