Game kits · Free
Start with a world that fits together.
Shared palettes, real-world scale and reusable pieces. Explore a starter scene, pick a single model or download a complete pack manifest.
Spend your tokens building the game. Start with matching assets, shared materials and an assembled scene. Skip repeated prompts to build each prop from scratch, so your AI budget goes toward gameplay.
361 free packs
77 modelsAnimated Mechanisms Kit
Seventy four moving mechanisms for prototypes: doors, gates, lifts, conveyors, gears, rotating fixtures, switches, hanging props and hazards, each with node animation clips.
AI used in 77 of 77 files · Claude Fable 5.1
83 modelsVFX Mesh Library
Seventy five original effect meshes for hits, projectiles, melee arcs, ground areas, portals, muzzle blasts and weather, built as opaque emissive solids because alpha blending is not available.
AI used in 83 of 83 files · Claude Fable 5.1
89 modelsModular Greybox Architecture Kit
Neutral 4 m grid prototyping kit: floors, walls, stairs, ramps, catwalks, animated doors, roofs, structure and blockout references.
AI used in 89 of 89 files · Claude Fable 5.1
69 modelsMartial Arts Dojo and Fight Stages
Low-poly rings and cages, gym and dojo training equipment, dojo architecture, fight-stage backdrops and broadcast kit.
AI used in 69 of 69 files · Claude Fable 5.1
76 modelsSwamp and Mangrove
Painted wetland trees, root architecture, water plants and muddy channels.
AI used in 76 of 76 files · Claude Fable 5.1
65 modelsStock Car Oval Speedway
Original stock bodies and open-wheel dirt racers with banked oval modules, venue structures and pit equipment.
AI used in 65 of 65 files · Claude Fable 5.1
85 modelsSki Resort and Snow Park
Chairlift and gondola line modules, slope tiles, park features, base-area buildings, resort vehicles and winter sports gear in a low-poly snow palette.
AI used in 85 of 85 files · Claude Fable 5.1
70 modelsRoad Car Showroom Lineup
Nineteen original modern and classic road-car silhouettes with showroom fixtures, forecourt fittings and useful body states.
AI used in 70 of 70 files · Claude Fable 5.1
89 modelsRetro Arcade and Mall 1989
Original arcade cabinets, late-eighties mall architecture, shops, street vehicles and teen bedroom props.
AI used in 89 of 89 files · Claude Fable 5.1
69 modelsMotorcycle Racing and Street Bikes
Original race and street motorcycles with riding gear, paddock equipment, showroom fixtures and safety furniture.
AI used in 69 of 69 files · Claude Fable 5.1
112 modelsMech Robots and Battle Hangar
Six modular mechanical frame classes, swappable socket parts, service hangar, field equipment and pilot room props.
AI used in 112 of 112 files · Claude Fable 5.1
91 modelsLong-Haul Trucking and Truck Stop
Original tractor units, semitrailers, rigid trucks and truck-stop facilities.
AI used in 91 of 91 files · Claude Fable 5.1
179 modelsFeudal Japan Castle Town
Tiered castle, sloped fortifications, timber town, shrine gardens and domestic/street props in an original stylized palette.
AI used in 179 of 179 files · Claude Fable 5.1
45 modelsDinosaurs and Prehistoric Life
Original dinosaur, prehistoric reptile and Ice Age mammal studies.
AI used in 45 of 45 files · Claude Fable 5.1; GPT-6 via Codex
88 modelsDesert Canyons and Oases
Bedded canyon architecture, dunes, dry washes and desert flora in a warm faceted art family.
AI used in 88 of 88 files · Claude Fable 5.1
129 modelsCozy Home Interiors
Stylized modular room shells, living, kitchen, bedroom, bath, hobby and mood props for warm domestic scenes.
AI used in 129 of 129 files · Claude Fable 5.1
45 modelsBirds and Flying Creatures
Perched and flying bird species, bats, insects and habitat props.
AI used in 45 of 45 files · Claude Fable 5.1
95 modelsBank Vault Heist Kit
Realistic bank hall, modular vault, security systems, crew tool props and getaway vehicles.
AI used in 95 of 95 files · Claude Fable 5.1
98 modelsArena Shooter Map Kit
Gothic-industrial arena modules, movement pads, original pickups and weapons.
AI used in 98 of 98 files · Claude Fable 5.1
97 modelsAdventurers Tavern and Guild Hall
Detailed oak tavern, modular mezzanine, working bar, kitchen and guild administration props.
AI used in 97 of 97 files · Claude Fable 5.1
91 modelsRural Scavenging Settlements
Modular rural buildings to scavenge: timber and stone cottage walls, sheds, gable and hipped roofs, porches, cellars, woodsheds, outhouses, a village well and a bus shelter, with village props.
AI used in 91 of 91 files · Claude Fable 5.1
62 modelsFortified Compound Expansion
Palisades, gabion and armoured perimeter walls, gates and rolling grilles, shutters, gatehouse pieces, watch platforms, catwalks, ladders and checkpoint fittings to fortify a survival base.
AI used in 62 of 62 files · Claude Fable 5.1
42 modelsBackpacks and Expedition Storage
Backpacks, dry bags, pouches, cargo frames, rolled equipment, straps and organizers for expedition loadouts.
AI used in 42 of 42 files · Claude Fable 5.1
42 modelsField Medicine and Recovery
Field kits, dressings, splints, portable examination equipment and recovery furniture for survivor aid stations.
AI used in 42 of 42 files · GPT-6 via Codex