Game kits · Free
Start with a world that fits together.
Shared palettes, real-world scale and reusable pieces. Explore a starter scene, pick a single model or download a complete pack manifest.
Spend your tokens building the game. Start with matching assets, shared materials and an assembled scene. Skip repeated prompts to build each prop from scratch, so your AI budget goes toward gameplay.
361 free packs
70 modelsTropical Island and Palm Trees
Sculpted island palms, coastal trees, beach ecology and volcanic shores.
AI used in 70 of 70 files · GPT-6 via Codex
97 modelsWW1 Trench Line 1917
Modular period earthworks, dugouts, no man’s land, trench kit and rear-area transport.
AI used in 97 of 97 files · Claude Fable 5.1
36 modelsVehicle Collection HD: Cars, Planes and Boats
Thirty detailed vehicles: cars, vans, a truck and a motorcycle, trainers, biplanes, airliners, helicopters and a tiltrotor, runabouts, yachts, a trawler, tugs and a hovercraft, plus six showcase scenes.
AI used in 36 of 36 files · Claude Fable 5.1
47 modelsTrading Post and Barter Market
A post-apocalyptic trading post: barter counters, exchange windows and market stalls, scales and weights, display cases, strongboxes, lockers, notice boards and market signage.
AI used in 47 of 47 files · Claude Fable 5.1
25 modelsTidal Observatory: Coastal Astronomy Village
A coastal astronomy settlement with limestone terraces, bronze instruments and blue maritime details.
AI used in 25 of 25 files · GPT-6 via Codex
112 modelsForest Trees and Woodland Plants
Original low-poly northern-European woodland: tree species and age forms, deadwood, understorey, fungi, rock and ground detail at true metre scale.
AI used in 112 of 112 files · Claude original recipes; GPT-6 via Codex repairs and verification
48 modelsBoard Game Pieces, Dice and Tokens
A full polyhedral dice set, meeples and pawns, resource and objective tokens, hex and route tiles, card stands and decks, dice towers, trays, counters and markers for tabletop and board games.
AI used in 48 of 48 files · Claude Fable 5.1
49 modelsSurvival Greenhouse and Irrigation
A survival greenhouse kit: polytunnels, cold frames and glasshouse frames, grow beds and planters, propagation benches and trays, drip irrigation lines and fittings, composters and soil tools.
AI used in 49 of 49 files · Claude Fable 5.1
30 modelsSunfall Rift: MOBA Heroes and Arena
Stylized stone-and-bronze MOBA kit: rival crystal factions, heroes, minions, jungle creatures, terrain and spell meshes.
AI used in 30 of 30 files · Claude Fable 5.1
97 modelsLootable Apartment Interiors
Modular apartment interiors to loot: room partitions and doors, kitchen and bathroom carcasses, wardrobes, hall storage and everyday fittings for a suburban outbreak or zombie survival game.
AI used in 97 of 97 files · Claude Fable 5.1
25 modelsSignal House: Radio Relay Station
A remote analogue relay station with weathered masonry, practical radio equipment and restrained amber safety lighting.
AI used in 25 of 25 files · GPT-6 via Codex
39 modelsAfrican Savanna Animals
African savanna species, life stages and habitat props at true metre scale.
AI used in 39 of 39 files · Claude Fable 5.1; GPT-6 via Codex
72 modelsSalvage and Repair Workshop
A salvage workshop: workbenches, vices and presses, hand tools, soldering and diagnostic gear, calipers and gauges, plus stripped fans, radios, drums and compressors to break down for parts.
AI used in 72 of 72 files · Claude Fable 5.1
25 modelsRunestone Conservatory: Magic Garden Workshop
A magical botanical workshop kit with open pavilions, rune stones, unusual plants and alchemy equipment.
AI used in 25 of 25 files · GPT-6 via Codex
78 modelsRoadside Survival Stops
A derelict roadside service stop: fuel pumps and canopy, service bays and shutters, restrooms, air and water points, signage, picnic and rain shelters, kiosks and maintenance sheds.
AI used in 78 of 78 files · Claude Fable 5.1
46 modelsReptiles, Amphibians and Insects
Forty-one true-scale species and terrarium props with three pose variants.
AI used in 46 of 46 files · Claude Fable 5.1
25 modelsReclamation Yard: Scrapyard and Salvage
A practical salvage compound with repaired steel structures, workshop tools, water storage and a reclaimed utility truck.
AI used in 25 of 25 files · GPT-6 via Codex
40 modelsJungle and Rainforest Animals
Forest mammals, primates, birds, reptiles and habitat props.
AI used in 40 of 40 files · Claude Fable 5.1
62 modelsPrimitive Crafting Workshop
Stone-age crafting tools and stations: flint axes, arrowheads and scrapers, bone needles and hooks, spindles and looms, rope and netting jigs, hide frames and leatherworking gear.
AI used in 62 of 62 files · Claude Fable 5.1
54 modelsPrimeval Frontier — Dinosaur Worlds
Twenty dinosaur species from Tyrannosaurus rex to Diplodocus, thirty habitat assets of tree ferns, cycads, basalt cliffs, nests and eggs, and four composed prehistoric scenes.
AI used in 54 of 54 files · GPT-6 via Codex
75 modelsPrehistoric Survivor Settlement
A stone-age village kit: woven, log and hide walls, thatch roofs, raised platforms and walkways, longhouse frames, palisades, granaries and smokehouses for a prehistoric survival settlement.
AI used in 75 of 75 files · Claude Fable 5.1
68 modelsSpeedboats, Powerboat Racing and Marina
Original race hulls, leisure powerboats, trailers, dock modules and marina equipment.
AI used in 68 of 68 files · Claude Fable 5.1
38 modelsArctic and Polar Animals
Arctic, Antarctic and alpine species, life stages and habitat studies.
AI used in 38 of 38 files · Claude Fable 5.1; GPT-6 via Codex
25 modelsPocket Borough: Voxel Neighbourhood
A compact voxel neighbourhood with civic details, delivery vehicles and readable game props.
AI used in 25 of 25 files · GPT-6 via Codex