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Game kits · Free

Start with a world that fits together.

Shared palettes, real-world scale and reusable pieces. Explore a starter scene, pick a single model or download a complete pack manifest.

Spend your tokens building the game. Start with matching assets, shared materials and an assembled scene. Skip repeated prompts to build each prop from scratch, so your AI budget goes toward gameplay.

361 free packs

Tropical Island and Palm Trees assembled scene70 models

Tropical Island and Palm Trees

Sculpted island palms, coastal trees, beach ecology and volcanic shores.

AI used in 70 of 70 files · GPT-6 via Codex

6.4 MB totalStarter scene includedCC0 1.0 Universal
WW1 Trench Line 1917 assembled scene97 models

WW1 Trench Line 1917

Modular period earthworks, dugouts, no man’s land, trench kit and rear-area transport.

AI used in 97 of 97 files · Claude Fable 5.1

4.2 MB totalStarter scene includedCC0 1.0 Universal
Vehicle Collection HD: Cars, Planes and Boats assembled scene36 models

Vehicle Collection HD: Cars, Planes and Boats

Thirty detailed vehicles: cars, vans, a truck and a motorcycle, trainers, biplanes, airliners, helicopters and a tiltrotor, runabouts, yachts, a trawler, tugs and a hovercraft, plus six showcase scenes.

AI used in 36 of 36 files · Claude Fable 5.1

18.2 MB totalStarter scene includedCC0 1.0 Universal
Trading Post and Barter Market assembled scene47 models

Trading Post and Barter Market

A post-apocalyptic trading post: barter counters, exchange windows and market stalls, scales and weights, display cases, strongboxes, lockers, notice boards and market signage.

AI used in 47 of 47 files · Claude Fable 5.1

3.0 MB totalStarter scene includedCC0 1.0 Universal
Tidal Observatory: Coastal Astronomy Village assembled scene25 models

Tidal Observatory: Coastal Astronomy Village

A coastal astronomy settlement with limestone terraces, bronze instruments and blue maritime details.

AI used in 25 of 25 files · GPT-6 via Codex

896.1 KB totalStarter scene includedCC0 1.0 Universal
Forest Trees and Woodland Plants assembled scene112 models

Forest Trees and Woodland Plants

Original low-poly northern-European woodland: tree species and age forms, deadwood, understorey, fungi, rock and ground detail at true metre scale.

AI used in 112 of 112 files · Claude original recipes; GPT-6 via Codex repairs and verification

11.4 MB totalStarter scene includedCC0 1.0 Universal
Board Game Pieces, Dice and Tokens assembled scene48 models

Board Game Pieces, Dice and Tokens

A full polyhedral dice set, meeples and pawns, resource and objective tokens, hex and route tiles, card stands and decks, dice towers, trays, counters and markers for tabletop and board games.

AI used in 48 of 48 files · Claude Fable 5.1

878.6 KB totalStarter scene includedCC0 1.0 Universal
Survival Greenhouse and Irrigation assembled scene49 models

Survival Greenhouse and Irrigation

A survival greenhouse kit: polytunnels, cold frames and glasshouse frames, grow beds and planters, propagation benches and trays, drip irrigation lines and fittings, composters and soil tools.

AI used in 49 of 49 files · Claude Fable 5.1

3.7 MB totalStarter scene includedCC0 1.0 Universal
Sunfall Rift: MOBA Heroes and Arena assembled scene30 models

Sunfall Rift: MOBA Heroes and Arena

Stylized stone-and-bronze MOBA kit: rival crystal factions, heroes, minions, jungle creatures, terrain and spell meshes.

AI used in 30 of 30 files · Claude Fable 5.1

1.8 MB totalStarter scene includedCC0 1.0 Universal
Lootable Apartment Interiors assembled scene97 models

Lootable Apartment Interiors

Modular apartment interiors to loot: room partitions and doors, kitchen and bathroom carcasses, wardrobes, hall storage and everyday fittings for a suburban outbreak or zombie survival game.

AI used in 97 of 97 files · Claude Fable 5.1

1.9 MB totalStarter scene includedCC0 1.0 Universal
Signal House: Radio Relay Station assembled scene25 models

Signal House: Radio Relay Station

A remote analogue relay station with weathered masonry, practical radio equipment and restrained amber safety lighting.

AI used in 25 of 25 files · GPT-6 via Codex

1.5 MB totalStarter scene includedCC0 1.0 Universal
African Savanna Animals assembled scene39 models

African Savanna Animals

African savanna species, life stages and habitat props at true metre scale.

AI used in 39 of 39 files · Claude Fable 5.1; GPT-6 via Codex

9.2 MB totalStarter scene includedCC0 1.0 Universal
Salvage and Repair Workshop assembled scene72 models

Salvage and Repair Workshop

A salvage workshop: workbenches, vices and presses, hand tools, soldering and diagnostic gear, calipers and gauges, plus stripped fans, radios, drums and compressors to break down for parts.

AI used in 72 of 72 files · Claude Fable 5.1

5.2 MB totalStarter scene includedCC0 1.0 Universal
Runestone Conservatory: Magic Garden Workshop assembled scene25 models

Runestone Conservatory: Magic Garden Workshop

A magical botanical workshop kit with open pavilions, rune stones, unusual plants and alchemy equipment.

AI used in 25 of 25 files · GPT-6 via Codex

2.3 MB totalStarter scene includedCC0 1.0 Universal
Roadside Survival Stops assembled scene78 models

Roadside Survival Stops

A derelict roadside service stop: fuel pumps and canopy, service bays and shutters, restrooms, air and water points, signage, picnic and rain shelters, kiosks and maintenance sheds.

AI used in 78 of 78 files · Claude Fable 5.1

3.3 MB totalStarter scene includedCC0 1.0 Universal
Reptiles, Amphibians and Insects assembled scene46 models

Reptiles, Amphibians and Insects

Forty-one true-scale species and terrarium props with three pose variants.

AI used in 46 of 46 files · Claude Fable 5.1

9.8 MB totalStarter scene includedCC0 1.0 Universal
Reclamation Yard: Scrapyard and Salvage assembled scene25 models

Reclamation Yard: Scrapyard and Salvage

A practical salvage compound with repaired steel structures, workshop tools, water storage and a reclaimed utility truck.

AI used in 25 of 25 files · GPT-6 via Codex

2.0 MB totalStarter scene includedCC0 1.0 Universal
Jungle and Rainforest Animals assembled scene40 models

Jungle and Rainforest Animals

Forest mammals, primates, birds, reptiles and habitat props.

AI used in 40 of 40 files · Claude Fable 5.1

9.8 MB totalStarter scene includedCC0 1.0 Universal
Primitive Crafting Workshop assembled scene62 models

Primitive Crafting Workshop

Stone-age crafting tools and stations: flint axes, arrowheads and scrapers, bone needles and hooks, spindles and looms, rope and netting jigs, hide frames and leatherworking gear.

AI used in 62 of 62 files · Claude Fable 5.1

4.5 MB totalStarter scene includedCC0 1.0 Universal
Primeval Frontier — Dinosaur Worlds assembled scene54 models

Primeval Frontier — Dinosaur Worlds

Twenty dinosaur species from Tyrannosaurus rex to Diplodocus, thirty habitat assets of tree ferns, cycads, basalt cliffs, nests and eggs, and four composed prehistoric scenes.

AI used in 54 of 54 files · GPT-6 via Codex

14.7 MB totalStarter scene includedCC0 1.0 Universal
Prehistoric Survivor Settlement assembled scene75 models

Prehistoric Survivor Settlement

A stone-age village kit: woven, log and hide walls, thatch roofs, raised platforms and walkways, longhouse frames, palisades, granaries and smokehouses for a prehistoric survival settlement.

AI used in 75 of 75 files · Claude Fable 5.1

4.5 MB totalStarter scene includedCC0 1.0 Universal
Speedboats, Powerboat Racing and Marina assembled scene68 models

Speedboats, Powerboat Racing and Marina

Original race hulls, leisure powerboats, trailers, dock modules and marina equipment.

AI used in 68 of 68 files · Claude Fable 5.1

8.6 MB totalStarter scene includedCC0 1.0 Universal
Arctic and Polar Animals assembled scene38 models

Arctic and Polar Animals

Arctic, Antarctic and alpine species, life stages and habitat studies.

AI used in 38 of 38 files · Claude Fable 5.1; GPT-6 via Codex

6.5 MB totalStarter scene includedCC0 1.0 Universal
Pocket Borough: Voxel Neighbourhood assembled scene25 models

Pocket Borough: Voxel Neighbourhood

A compact voxel neighbourhood with civic details, delivery vehicles and readable game props.

AI used in 25 of 25 files · GPT-6 via Codex

376.1 KB totalStarter scene includedCC0 1.0 Universal

Good to know

About the packs

What is in a game asset pack?
A set of GLB models made as a group, sharing one scale, palette and level of detail, along with a starter scene that arranges them into something you can load immediately. Packs list their total file size and triangle count so you can judge the budget before downloading.
Can I use a pack in a commercial game?
Yes. Packs are CC0 like everything else here, so commercial use, modification and redistribution are all allowed without attribution or a licence fee, in Unity, Unreal, Godot, three.js or any other engine.
Do I have to download the whole pack?
No. Every member of a pack has its own permanent CDN URL, so you can take one prop or the entire set. The pack manifest at /api/v1/packs/{slug} lists each file with its URL and size.
Do the models in a pack fit together?
That is the point of a pack. Members are authored to one real-world scale with consistent pivots and a shared material style, so a building, a vehicle and a prop from the same pack sit correctly in one scene without rescaling.