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Walkable demo

Retro arcade and mall

Walk a 24 by 16 metre mall atrium built from the Retro Arcade and Mall 1989 pack: a fountain under skylights, an arcade of cabinets along one wall, pinball and a claw machine, a kiosk and pretzel stand, and a food court corner.

About

One atrium from 24 of the pack's 89 models, on its own 4 m tile floor under skylight bays, in the hall preset with daylight and lamps.

You start by the fountain, between four atrium columns with palm planters, two mall benches and the directory sign. The arcade runs along the north wall under a neon sign frame: upright cabinets, the twin driving cabinet, two light-gun cabinets and the dance pad cabinet, then two pinball tables, the claw machine and a skee-ball lane, with air hockey and the change desk at the west end. The east side has a mall kiosk, a pretzel stand and the escalator; the south has the jukebox and a food court corner with the pizza counter and seating.

Nothing moves: this pack ships without animation clips, so the escalator, the fountain and the cabinets are static.

Every piece here is a published model from the pack, placed by hand. Walk with the keys or touch, and approach a piece to see it move if it has animation. Colliders, navigation and gameplay are yours to add.

Points of interest

Use with an AI agent

Copy this prompt into your AI chat to rebuild the layout, then describe what to change.

Rebuild the "Retro arcade and mall" demo scene from the Retro Arcade and Mall 1989 pack in my project.

Layout (JSON, every placement with its CDN URL): https://3dassets.dev/api/v1/demos/retro-arcade-and-mall-1989
Pack manifest: https://3dassets.dev/api/v1/packs/retro-arcade-and-mall-1989
Demo page: https://3dassets.dev/demos/retro-arcade-and-mall-1989

- 84 placements of 23 models; units are metres, +Y up, rotation is yaw in degrees about +Y
- Spawn at (0, 0.1, 5) facing 180 degrees; eye height 1.6 m
- Licence: CC0 1.0 Universal (no attribution required)
- Loading: three.js GLTFLoader, one load per distinct model, cloned per placement; no decoders required

Also available as JSON or Markdown, and via the MCP server.

Common questions

How do I use Retro arcade and mall with my AI development tools?
Press "Copy for AI agent" above and paste the prompt into Claude Code, Cursor, Codex, GitHub Copilot, ChatGPT or any other coding assistant. The prompt carries the direct CDN URL, the real-world size, the licence and the loading notes, so the assistant can fetch the scene and place it in your project without you writing the loader yourself. For a permanent connection, add the 3DAssets.dev MCP server to your tool with one command (for Claude Code: claude mcp add --transport http 3dassets https://3dassets.dev/mcp) and the assistant can then search the whole catalogue, fetch files and read the usage snippets on its own.

MCP server setupGuide for AI agents

How do I get started?
Walk the scene here with the keys or touch to see how the pack fits together. To build it yourself, download the pack with the button, then copy the "Copy for AI agent" prompt: it links the layout JSON, which lists every placement with its position, rotation and CDN URL, so an assistant connected to the MCP server can rebuild the scene in your engine and change it to order.

MCP server setup

Which game engines and tools can I use Retro arcade and mall with?
Anything that reads glTF, which today means all of the major ones: three.js and React Three Fiber on the web, Godot 4, Unity, Unreal Engine 5, Blender and the model-viewer web component. Every model in the scene is a self-contained binary glTF (.glb) with textures embedded, so each is one file to import and no plugin, converter or decoder to install first.
How do I import this scene into Unity, Godot, Unreal or Blender?
Unity: install the glTFast package (com.unity.cloud.gltfast) from the Package Manager, drop the .glb into Assets and drag the prefab in, or load it at runtime from the CDN URL. Godot 4: copy the file into the project folder and the editor imports it as a scene you can instantiate. Unreal Engine 5: File > Import with the built-in glTF importer, which converts the axes for you. Blender: File > Import > glTF 2.0. Units are metres with +Y up in the file, and every importer above handles the conversion to its own axes automatically.
Can I use Retro arcade and mall in a commercial game, and do I need to credit anyone?
Yes to commercial use and no to credit. Every scene on 3DAssets.dev is released under CC0 1.0 Universal, which places it in the public domain: use it in a paid game, an app, a film or a client project, modify it, redistribute it, and put nothing in the credits. A link back is welcome but it is entirely your choice.

CC0 licence text

Can I load it from the CDN instead of downloading it?
Yes. The pack behind it has a permanent URL on cdn.3dassets.dev that is CORS-enabled and never changes content, so you can pass it straight to GLTFLoader, glTFast or model-viewer in production and cache it as hard as you like. Downloading is only needed for engines that import from disk.
Is the demo itself a file I can download?
No, and it does not need to be. A demo is a layout of the pack's published models composed in your browser from the CDN, so there is no extra file to fetch. Download the pack for the models, and take the layout JSON linked above for the placements: together they are the whole scene, and an AI agent can rebuild it from those two links.
Can I change the scene, or add gameplay to it?
Yes. The layout is plain data in metres, so move, add or remove placements freely in your own engine. Colliders, navigation and gameplay are yours to add: the demo shows what the pack looks like assembled, and your game decides how it plays.

Models in this demo

Tile Floor (Retro Arcade and Mall 1989)

Tile Floor (Retro Arcade and Mall 1989)

Four-metre cream tile floor module with teal and magenta cross lines.

@3dassets36 tris · 6 ↓
Skylight Bay (Retro Arcade and Mall 1989)

Skylight Bay (Retro Arcade and Mall 1989)

Four-metre skylight cassette with glass and central glazing bar.

@3dassets72 tris · 5 ↓
Atrium Column (Retro Arcade and Mall 1989)

Atrium Column (Retro Arcade and Mall 1989)

Four-metre atrium column with teal base and magenta capital.

@3dassets144 tris · 8 ↓
Atrium Fountain (Retro Arcade and Mall 1989)

Atrium Fountain (Retro Arcade and Mall 1989)

Tiered atrium fountain with a broad shallow basin and elevated dish.

@3dassets352 tris · 6 ↓
Palm Planter (Retro Arcade and Mall 1989)

Palm Planter (Retro Arcade and Mall 1989)

Decorative palm in a tapered magenta planter with eight angular fronds.

@3dassets192 tris · 5 ↓
Mall Bench (Retro Arcade and Mall 1989)

Mall Bench (Retro Arcade and Mall 1989)

Timber slat-style mall bench on polished supports.

@3dassets48 tris · 6 ↓
Directory Sign (Retro Arcade and Mall 1989)

Directory Sign (Retro Arcade and Mall 1989)

Standing mall directory with blank diagram panel and coloured header.

@3dassets60 tris · 6 ↓
Mall Kiosk (Retro Arcade and Mall 1989)

Mall Kiosk (Retro Arcade and Mall 1989)

Freestanding sales kiosk with canopy sign and open counter.

@3dassets60 tris · 7 ↓
Pretzel Stand (Retro Arcade and Mall 1989)

Pretzel Stand (Retro Arcade and Mall 1989)

Pretzel counter with two looped display pretzels and blank upper sign.

@3dassets264 tris · 6 ↓
Escalator (Retro Arcade and Mall 1989)

Escalator (Retro Arcade and Mall 1989)

Four-and-a-half-metre static escalator with fourteen exposed treads and diagonal handrails; rise 2.8 m.

@3dassets408 tris · 6 ↓
Upright Cabinet (Retro Arcade and Mall 1989)

Upright Cabinet (Retro Arcade and Mall 1989)

Full-size upright arcade cabinet with sloped control deck, joystick, three buttons, raked screen and a blank glowing marquee panel.

@3dassets380 tris · 12 ↓
Driving Twin Cabinet (Retro Arcade and Mall 1989)

Driving Twin Cabinet (Retro Arcade and Mall 1989)

Two linked driving seats sharing one wide screen housing and marquee for head-to-head racing.

@3dassets684 tris · 8 ↓
Light Gun Cabinet (Retro Arcade and Mall 1989)

Light Gun Cabinet (Retro Arcade and Mall 1989)

Wide light-gun cabinet with a gun shelf holding two holstered pistols, raked large screen and glowing marquee.

@3dassets192 tris · 7 ↓
Dance Pad Cabinet (Retro Arcade and Mall 1989)

Dance Pad Cabinet (Retro Arcade and Mall 1989)

Dance cabinet with tall raked screen, marquee, side speakers and a four-arrow floor pad with rear support rail.

@3dassets440 tris · 7 ↓
Pinball Table (Retro Arcade and Mall 1989)

Pinball Table (Retro Arcade and Mall 1989)

Pinball table on chrome legs with sloped playfield, three bumpers, flippers, plunger, lockdown bar and a backbox with blank glowing backglass.

@3dassets556 tris · 8 ↓
Claw Machine (Retro Arcade and Mall 1989)

Claw Machine (Retro Arcade and Mall 1989)

Claw crane machine: teal base with prize chute, four-sided glass case over a prize pile, gantry rail, cable and three-finger claw, glowing top sign.

@3dassets1.3k tris · 8 ↓
Air Hockey Table (Retro Arcade and Mall 1989)

Air Hockey Table (Retro Arcade and Mall 1989)

Air hockey table with cream playing surface, goal slots, two strikers, puck and an overhead score bar on chrome posts.

@3dassets328 tris · 6 ↓
Skee Ball Lane (Retro Arcade and Mall 1989)

Skee Ball Lane (Retro Arcade and Mall 1989)

Skee-ball lane: wood ramp with jump lip, tilted target board with five scoring rings, hooded top and a ball tray at the player end.

@3dassets968 tris · 7 ↓
Arcade Change Desk (Retro Arcade and Mall 1989)

Arcade Change Desk (Retro Arcade and Mall 1989)

Arcade change desk with cash register and token-counting tray.

@3dassets48 tris · 7 ↓
Neon Sign Frame (Retro Arcade and Mall 1989)

Neon Sign Frame (Retro Arcade and Mall 1989)

Empty rectangular neon-style sign surround for original artwork.

@3dassets80 tris · 11 ↓
Jukebox (Retro Arcade and Mall 1989)

Jukebox (Retro Arcade and Mall 1989)

Compact jukebox with dark speaker grille, selection display and neon trim.

@3dassets116 tris · 9 ↓
Food Court Seating (Retro Arcade and Mall 1989)

Food Court Seating (Retro Arcade and Mall 1989)

Round food-court table with two separate fixed stools and backrests.

@3dassets312 tris · 6 ↓
Pizza Slice Counter (Retro Arcade and Mall 1989)

Pizza Slice Counter (Retro Arcade and Mall 1989)

Food counter with a triangular pizza slice on a metal warming tray.

@3dassets44 tris · 5 ↓