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Walkable demo
Mushroom farm and grow rooms
Walk a working mushroom farm from the Mushroom Farm and Grow Rooms pack: mix substrate, fill and seal bags, pasteurize, inoculate at the clean bench, tour the incubation shelves and the misted fruiting room, then harvest and pack.
About
A 27 by 19 metre hall from 50 of the pack’s 51 models, on the pack’s own floor base under the hall preset’s cool light. The seeded starter scene set the arrangement: entry court in the south, substrate prep and the processing hall in the middle, the insulated fruiting room in the east. This demo keeps that plan, stretches it onto four floor tiles, and stocks it deep.
You start at the hygiene bench and walk the crop in order: bales, sawdust bins and the mixing trough, the hopper and jig bagging line with its sealing press, the pasteurization cabinet with its trolley and cooling rack, the clean inoculation bench under its airflow hood, long runs of incubation shelves carrying filter patch bags, substrate blocks and grain spawn jars, the fruiting room with five stocked racks under mist lines, the log yard with cradled fruiting logs, and the sorting tables where baskets, the scale and carton stacks handle the harvest.
Nothing in the scene moves: the pack ships no animation clips, so every model is rigid set dressing and there is nothing to stage as always, proximity or off.
Not placed: the Stocked Mushroom Farm starter scene. It is the composed whole-farm GLB the seed came from, and placing it would duplicate every other placement. The demo composes from the 50 individual member models instead, so everything visible is one of them.
Every piece here is a published model from the pack, placed by hand. Walk with the keys or touch, and approach a piece to see it move if it has animation. Colliders, navigation and gameplay are yours to add.
Points of interest
Clean entry first
Every visit starts at the hygiene bench: sit, change, then step onto the clean floor. The incubation room door beside it is the gate to the grow rooms.
Hygiene Entry Bench (Mushroom Farm and Grow Rooms)Mixing the substrate
Sawdust bins and substrate bales feed the mixing trough, where the paddle and scoop blend each batch before it is bagged.
Substrate Mixing Trough (Mushroom Farm and Grow Rooms)Bagging line
Mixed substrate drops through the filling hopper into filter patch bags held in support jigs, then the sealing press closes each one.
Bag Filling Hopper (Mushroom Farm and Grow Rooms)Heat treatment
Sealed blocks ride the loading trolley into the pasteurization cabinet, then cool on the rack before spawning.
Pasteurization Cabinet (Mushroom Farm and Grow Rooms)Clean bench work
Under the filtered airflow hood, grain spawn jars are measured, funneled and tipped into cooled blocks without contamination.
Clean Inoculation Bench (Mushroom Farm and Grow Rooms)Incubation shelves
Inoculated bags sleep on the incubation shelves in warm dark rows until the mycelium runs through every block.
Incubation Shelf Straight (Mushroom Farm and Grow Rooms)Fruiting room
Inside the insulated room, racks carry oyster, shiitake and lions mane clusters under mist lines, watched by the sensor mast and fed by the humidifier.
Fruiting Rack (Mushroom Farm and Grow Rooms)Harvest and packing
Clusters are cut with the harvest knife, weighed on the scale and boxed in breathable cartons for dispatch.
Sorting Table (Mushroom Farm and Grow Rooms)
Use with an AI agent
Copy this prompt into your AI chat to rebuild the layout, then describe what to change.
Rebuild the "Mushroom farm and grow rooms" demo scene from the Mushroom Farm and Grow Rooms pack in my project. Layout (JSON, every placement with its CDN URL): https://3dassets.dev/api/v1/demos/mushroom-farm-and-grow-rooms Pack manifest: https://3dassets.dev/api/v1/packs/mushroom-farm-and-grow-rooms Demo page: https://3dassets.dev/demos/mushroom-farm-and-grow-rooms - 355 placements of 50 models; units are metres, +Y up, rotation is yaw in degrees about +Y - Spawn at (0, 0, 7.6) facing 180 degrees; eye height 1.6 m - Licence: CC0 1.0 Universal (no attribution required) - Loading: three.js GLTFLoader, one load per distinct model, cloned per placement; no decoders required
Also available as JSON or Markdown, and via the MCP server.
Common questions
How do I use Mushroom farm and grow rooms with my AI development tools?
How do I get started?
Which game engines and tools can I use Mushroom farm and grow rooms with?
How do I import this scene into Unity, Godot, Unreal or Blender?
Can I use Mushroom farm and grow rooms in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Is the demo itself a file I can download?
Can I change the scene, or add gameplay to it?
Models in this demo
Farm Floor Base (Mushroom Farm and Grow Rooms)
Compact raised foundation for connected processing, incubation and fruiting zones; sealed continuous floor with real edge thickness.
Roofed Farm Processing Hall (Mushroom Farm and Grow Rooms)
Closed steel portal processing hall with pitched clear roof, triangular end glazing, fitted entrances and a rear incubation partition. Equipment remains visible through supported glazing.
Insulated Fruiting Room (Mushroom Farm and Grow Rooms)
Flat-roof insulated panel chamber with washable sill walls, raised panel joints, supported clear observation panels and a wide fitted front door. Distinct construction from portal processing hall.
Incubation Room Door (Mushroom Farm and Grow Rooms)
Insulated incubation door with deep frame, vision panel, two hinge straps and pull handle; standalone fitted opening component.
Hygiene Entry Bench (Mushroom Farm and Grow Rooms)
Washable entry change bench with raised seat, braced stainless legs and boot shelf.
Cleaning Tool Rack (Mushroom Farm and Grow Rooms)
Freestanding sanitary tool rack with three retaining hooks, broom bristles, squeegee and pan on long supported handles.
Substrate Bale (Mushroom Farm and Grow Rooms)
Compressed straw ingredient bale with exposed stalk relief, rounded compressed edges and two retaining bands. Raw ingredient stage, separate from growing blocks.
Sawdust Ingredient Bin (Mushroom Farm and Grow Rooms)
Deep open ingredient bin with thick rolled top edges, foot skids and granular sawdust surface; no recipe implied.
Substrate Mixing Trough (Mushroom Farm and Grow Rooms)
Open supported stainless mixing trough with deep walls, rounded lower seams, side handles and a braced frame.
Mixing Paddle (Mushroom Farm and Grow Rooms)
Long timber-grip substrate paddle with broad steel working blade and recessed reinforcement ribs.
Substrate Scoop (Mushroom Farm and Grow Rooms)
Deep open ingredient scoop with retaining cheeks, flat forward lip and joined rounded handle.
Bag Filling Hopper (Mushroom Farm and Grow Rooms)
Open tapered stainless bag hopper on a four-post bolted stand, with thick outlet bore, shutoff slide and reachable control handle.
Grow Bag Support Jig (Mushroom Farm and Grow Rooms)
Benchtop bag-mouth jig with two upright supports, padded rim clips and a weighted base beneath filling outlet.
Filter Patch Bag (Mushroom Farm and Grow Rooms)
Wrinkled transparent grow bag enclosing a substrate block, sealed crimped neck and distinct rectangular filter patch. Incubation-stage assembly, separate from exposed block.
Clean Inoculation Bench (Mushroom Farm and Grow Rooms)
Stainless inoculation bench with rear splash upstand, supported working top and lower storage shelf.
Bag Sealing Press (Mushroom Farm and Grow Rooms)
Impulse-style bag sealer with hinged elevated arm, pressure jaw, rear pivot blocks, lever grip and indicator. Static open pose.
Substrate Block (Mushroom Farm and Grow Rooms)
Exposed rounded colonized substrate block with tan sawdust inclusions and pale surface flecks. Supports separately placed fruiting clusters; distinct from bagged incubation stage.
Pasteurization Cabinet (Mushroom Farm and Grow Rooms)
Insulated process cabinet with five loading rails visible through inset glazing, vent elbow, hinges, control strip and gasketed closed door. Static equipment, no temperature settings.
Cabinet Loading Trolley (Mushroom Farm and Grow Rooms)
Five-tier wheeled cabinet trolley with matched loading tray spacing, caster forks and a joined pushing handle; stages directly before process cabinet.
Cooling Rack (Mushroom Farm and Grow Rooms)
Open five-tier cooling rack with narrow ventilated bars, cross bracing and adjustable foot pads.
Filtered Airflow Hood (Mushroom Farm and Grow Rooms)
Open-front benchtop filtered hood with enclosed roof and side cheeks, nineteen filter grille slats, indicator controls and thick work surface.
Grain Spawn Jar (Mushroom Farm and Grow Rooms)
Closed clear jar with substantial lip, screw cap rings and individually modeled grain contents; generic static spawn storage prop.
Inoculation Funnel (Mushroom Farm and Grow Rooms)
Open wide-mouth inoculation funnel with continuous inner bore, thick rim and narrow outlet stem.
Spawn Measuring Cup (Mushroom Farm and Grow Rooms)
Small hollow measuring cup with loop handle, pouring rim and four raised measurement bars without numerical recipe markings.
Inoculation Tool Tray (Mushroom Farm and Grow Rooms)
Shallow washable tool tray with three separate rounded inoculation spatulas retained above its closed floor.
Spawn Storage Cabinet (Mushroom Farm and Grow Rooms)
Closed spawn storage cabinet with plinth, ventilation slots, hinge straps and stainless pull; no temperature or sterile performance claim.
Incubation Shelf End (Mushroom Farm and Grow Rooms)
Capped incubation end bay with full protective outer end panel, three ventilated tiers and one mating face.
Incubation Shelf Straight (Mushroom Farm and Grow Rooms)
Three-tier ventilated straight incubation bay with paired end attachment faces, bracing and foot pads.
Incubation Shelf Corner (Mushroom Farm and Grow Rooms)
Square ninety-degree incubation return with solid turning shelves and orthogonal attachment plates.
Fruiting Rack (Mushroom Farm and Grow Rooms)
Two widely spaced crop tiers with open growth clearance, four deep drip gutters, drain outlets and a bracket-supported mist header with three downward nozzles. Distinct from close incubation shelving.
Condensate Collection Tray (Mushroom Farm and Grow Rooms)
Long shallow drip tray with thick perimeter walls and inset drain cover, sized under fruiting racks.
Oyster Mushroom Cluster (Mushroom Farm and Grow Rooms)
Five overlapping scalloped oyster fans with radiating underside gills and short joined lateral stems. Narrow basal attachment seats on exposed substrate; static crop anatomy.
Lions Mane Mushroom Cluster (Mushroom Farm and Grow Rooms)
Rounded joined organic lobes with 216 individually tapered dangling spines distributed over the outer surface and a solid basal attachment. No caps or upright gills; distinct lion’s mane anatomy.
Log Support Cradle (Mushroom Farm and Grow Rooms)
Two joined V saddles on broad foot skids, sized to carry a complete fruiting log clear of the floor.
Fruiting Log (Mushroom Farm and Grow Rooms)
Horizontal hardwood fruiting log with irregular longitudinal bark ridges, visible cut end growth rings and continuous core; supports shiitake clusters on its upper surface.
Shiitake Mushroom Cluster (Mushroom Farm and Grow Rooms)
Three convex brown shiitake caps with substantial upright cream stems, radial underside gills and pale cap scales. Joined basal positions attach to a log surface; static anatomy.
Humidifier Vessel (Mushroom Farm and Grow Rooms)
Closed rounded humidifier reservoir with stable feet, removable lid seam, front control enclosure and vertical outlet nipple.
Mist Elbow (Mushroom Farm and Grow Rooms)
Supported quarter-turn mist elbow with rounded sweep from vertical inlet to horizontal main.
Mist Distribution Pipe (Mushroom Farm and Grow Rooms)
Straight 1.2 metre mist main with thick cylindrical wall and coupling collars; mounts on the separate pipe support bracket.
Mist Nozzle (Mushroom Farm and Grow Rooms)
Terminal downturned atomizer fitting with stepped brass head and visible outlet bore. Static nozzle without particle mist.
Pipe Support Bracket (Mushroom Farm and Grow Rooms)
Bolted pedestal pipe support with slender upright and complete circular saddle clamp for the horizontal mist main.
Circulation Fan (Mushroom Farm and Grow Rooms)
Pedestal circulation fan with four shaped blades behind concentric guards, radial cage spokes and a weighted base; static rotor.
Exhaust Filter Box (Mushroom Farm and Grow Rooms)
Wall-mounted filter enclosure with sixteen intake grille slats, rear circular duct stub and raised mounting rails.
Humidity Control Panel (Mushroom Farm and Grow Rooms)
Compact wall controller with inset display segments, two rotary controls, bezel seam and thick closed housing; no live readings.
Room Sensor Mast (Mushroom Farm and Grow Rooms)
Freestanding sensor mast with ventilated probe enclosure, retained cable and bolted foot plate.
Sorting Table (Mushroom Farm and Grow Rooms)
Open perforated grading deck over a four-sided collection chute, separate removable deep catch bin, supported lower rails, side handles and braced legs. Structurally distinct from the solid clean inoculation bench.
Produce Weighing Scale (Mushroom Farm and Grow Rooms)
Benchtop produce scale with separated stainless weighing deck, sloped-looking front display bezel and two control keys; static readings.
Mushroom Harvest Knife (Mushroom Farm and Grow Rooms)
Compact curved harvest knife with rounded timber grip, short angled blade and an integrated bristle brush at the handle butt.
Harvest Basket (Mushroom Farm and Grow Rooms)
Rigid slatted harvest basket with thick bottom, perimeter rims and a supported arch handle; empty reusable harvest container.
Breathable Produce Carton (Mushroom Farm and Grow Rooms)
Open produce carton with raised fold seams and seven actual ventilation gaps on each long side; harvest packaging distinct from substrate containers.