Free models · Game-ready GLB
Kit
Every stylized model below is a self-contained .glb under 25 MB that drops into three.js, Blender, Godot, Unity and Unreal, free to use and modify in commercial projects without attribution.
Load one straight from its CDN URL with a plain GLTFLoader, or take a whole themed set from the packs.
1,777 free GLB models
Harbor Tackle Collection (Fishing Harbour and Boats)
A compact display of detailed fishing equipment and wearables, each also supplied as an individual GLB.
Fresh Catch Market (Fishing Harbour and Boats)
A market vignette with a covered stall, open crates, fish, shellfish, a working scale, cleaning table and smokehouse.
Working Fishing Harbor (Fishing Harbour and Boats)
A complete miniature harbor with tackle shop, open boathouse, joined quay and piers, moored cabin launch, market, and fishing activity.
Inventory panel mock-up (3D Game UI Icons)
Twenty four icons seated in a six by four grid of inventory slot frames at a 1.2 m pitch, showing the set at HUD scale in a real bag layout. The slot frames tile edge to edge, and each icon is centred in its well with the glyph face toward +Z. Layout artifact only; no...
Icon board: the whole set on a plinth grid (3D Game UI Icons)
Every icon and variant in the pack laid out on a continuous plinth grid at a 1.2 m pitch, grouped by module in reading order: currency and value, vitals and status, inventory and progression, ability and combat glyphs, map and navigation, interface primitives, resources. Each...
Inventory slot frame (3D Game UI Icons)
Upright 1.2 m inventory slot: a recessed back panel inside a bevelled metal bezel, sized so a 1.0 m icon sits centred in the well. Tiles edge to edge on a 1.2 m pitch to build a bag grid.
Icon display plinth tile (3D Game UI Icons)
Square 1.2 m plinth tile with a stepped inlay, used to lay out icon boards on a grid. Tiles edge to edge on a 1.2 m pitch.
Ammo box icon (3D Game UI Icons)
Metal ammunition case with a latch, a strap band and three loose rounds standing on the lid, for ammunition pickups.
Fuel can icon (3D Game UI Icons)
Pressed jerry can with a cross braced face, a screw spout and a top carry handle, for fuel and generator resources.
Circuit chip icon (3D Game UI Icons)
Square integrated circuit with sixteen gold pins on all four sides, a lit die window and a corner orientation dot, for electronics and tech parts.
Cloth bolt icon (3D Game UI Icons)
Bolt of fabric rolled on a core with a tied band, a smaller roll resting on top and a length of cloth hanging down the front, for textile resources.
Bread loaf icon (3D Game UI Icons)
Round topped loaf on a pale crumb base with three diagonal slashes across the crust, for food and hunger.
Water drop icon (3D Game UI Icons)
Falling droplet above a ripple ring, for water, thirst, hydration and liquid resources.
Metal ingot icon (3D Game UI Icons)
Two steep sided cast ingots stacked crosswise, the upper one struck with a round assay mark, for refined metal resources.
Stone block icon (3D Game UI Icons)
Dressed stone: a large chamfered block with a smaller offset block on top and a chipped corner wedge.
Ore chunk icon (3D Game UI Icons)
Rough dark rock with six bright mineral crystals breaking through the surface, for mined ore and raw materials.
Wood logs icon (3D Game UI Icons)
Three cut logs stacked end on, each showing bark, sapwood and a heart ring, for timber and wood resources.
Loading ring icon (3D Game UI Icons)
Open ring broken by a gap with a lead pip on the leading end, the static rest pose of a spinner.
Double chevron icon (3D Game UI Icons)
Two chevrons pointing right, for skip forward, fast advance and page jump controls.
Menu bars icon (3D Game UI Icons)
Three stacked rounded bars, the standard menu handle, sized to read at HUD scale.
Cog icon (3D Game UI Icons)
Eight tooth spur gear with a recessed hub bore, for settings, options and machinery menus.
Minus mark icon (3D Game UI Icons)
Single rounded bar with a dark outline shell, for remove, collapse and decrease actions.
Plus mark icon (3D Game UI Icons)
Square armed plus, for add, expand, increase and new entry actions.
Cross mark icon (3D Game UI Icons)
Two crossed bars forming a bold X, for close, cancel, deny and failed states.