
About
Turned toy soldier with modeled moustache and jaw, shoulder caps, brass braid, buckled belt and tall hat. Storybook Christmas Market: original smooth stylized geometry with modeled construction details. Metres, Y-up, front +Z; grounded footprint-centred origin. Eight shared PBR materials, no external textures. Static, unrigged; no collision mesh. CC0 1.0.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Heirloom Nutcracker (Storybook Christmas Market)” asset in my project. Model: https://cdn.3dassets.dev/assets/19731/v1/model.glb Asset page: https://3dassets.dev/assets/storybook-christmas-market-heirloom-nutcracker-7e2d7462 Description: Turned toy soldier with modeled moustache and jaw, shoulder caps, brass braid, buckled belt and tall hat. - Dimensions (X × Y × Z): 0.76 × 1.92 × 0.52 metres - Triangles: 4.6k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/19731/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Heirloom Nutcracker (Storybook Christmas Market)
Turned toy soldier with modeled moustache and jaw, shoulder caps, brass braid, buckled belt and tall hat.