
About
Beveled wooden horse with swept rockers, saddle, mane, tail and bridle lines. Storybook Christmas Market: original smooth stylized geometry with modeled construction details. Metres, Y-up, front +Z; grounded footprint-centred origin. Eight shared PBR materials, no external textures. Static, unrigged; no collision mesh. CC0 1.0.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Painted Rocking Horse (Storybook Christmas Market)” asset in my project. Model: https://cdn.3dassets.dev/assets/19728/v1/model.glb Asset page: https://3dassets.dev/assets/storybook-christmas-market-painted-rocking-horse-b155d500 Description: Beveled wooden horse with swept rockers, saddle, mane, tail and bridle lines. - Dimensions (X × Y × Z): 1.218 × 1.172 × 0.47 metres - Triangles: 1.7k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/19728/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Painted Rocking Horse (Storybook Christmas Market)
Beveled wooden horse with swept rockers, saddle, mane, tail and bridle lines.