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Free models · CC0

Fantasy

Every pixel fantasy model below is a self-contained .glb under 5 MB, released under CC0 1.0 so it can be used and modified in commercial projects without attribution.

Load one straight from its CDN URL with a plain GLTFLoader, or take a whole themed set from the packs.

119 free GLB models

Collapsed cave chamber (Cave and Crystal Networks)

Collapsed cave chamber (Cave and Crystal Networks)

Chamber with a missing roof and scattered floor breakdown.

@3dassets1.8k tris
Chamber corner (Cave and Crystal Networks)

Chamber corner (Cave and Crystal Networks)

Four-metre L-shaped thick cave wall with an integral floor margin.

@3dassets36 tris
Crystal cave chamber (Cave and Crystal Networks)

Crystal cave chamber (Cave and Crystal Networks)

Chamber with an open viewing roof and separate crystal growths at its margins.

@3dassets1.4k tris
Large cave chamber (Cave and Crystal Networks)

Large cave chamber (Cave and Crystal Networks)

Eight-metre chamber with a broad unobstructed central floor and four entrances.

@3dassets2.4k tris
Domed cavern (Cave and Crystal Networks)

Domed cavern (Cave and Crystal Networks)

Broad chamber with a thick rounded external roof crown.

@3dassets1.9k tris
Small cave chamber (Cave and Crystal Networks)

Small cave chamber (Cave and Crystal Networks)

Six-metre chamber with four open portals and a continuous floor.

@3dassets1.5k tris
Crystal-lined tunnel (Cave and Crystal Networks)

Crystal-lined tunnel (Cave and Crystal Networks)

Standard passage with low crystals kept outside the central walking line.

@3dassets856 tris
Flooded cave tunnel (Cave and Crystal Networks)

Flooded cave tunnel (Cave and Crystal Networks)

Standard tunnel with a shallow translucent water layer over the floor.

@3dassets688 tris
Tunnel to shaft chamber (Cave and Crystal Networks)

Tunnel to shaft chamber (Cave and Crystal Networks)

Short approach opens into a vertical access chamber with an open ceiling.

@3dassets1.5k tris
Tunnel chamber transition (Cave and Crystal Networks)

Tunnel chamber transition (Cave and Crystal Networks)

Tunnel mouth opens into a 6 m hall with a wide chamber port.

@3dassets2.3k tris
Rubble-blocked tunnel end (Cave and Crystal Networks)

Rubble-blocked tunnel end (Cave and Crystal Networks)

Collapsed passage closed by a rock face and a pile of breakdown debris.

@3dassets1.3k tris
Cave dead end (Cave and Crystal Networks)

Cave dead end (Cave and Crystal Networks)

Standard tunnel ending at a closed natural rock face.

@3dassets688 tris
Wide cave gallery (Cave and Crystal Networks)

Wide cave gallery (Cave and Crystal Networks)

Broad 4.4 m passage with a low arched ceiling.

@3dassets676 tris
Narrow cave squeeze (Cave and Crystal Networks)

Narrow cave squeeze (Cave and Crystal Networks)

A tighter 1.6 m passage for a local constriction; distinct narrow-profile connectors.

@3dassets676 tris
Descending cave tunnel (Cave and Crystal Networks)

Descending cave tunnel (Cave and Crystal Networks)

Four-metre tunnel descends one metre between its north and south floor ports.

@3dassets676 tris
Stepped cave drop (Cave and Crystal Networks)

Stepped cave drop (Cave and Crystal Networks)

Four broad rock steps descend through a natural open cleft.

@3dassets72 tris
Rising cave tunnel (Cave and Crystal Networks)

Rising cave tunnel (Cave and Crystal Networks)

Four-metre tunnel rises one metre between its north and south floor ports.

@3dassets676 tris
Four-way cave junction (Cave and Crystal Networks)

Four-way cave junction (Cave and Crystal Networks)

Four open portals around a clear central floor.

@3dassets856 tris
T cave junction (Cave and Crystal Networks)

T cave junction (Cave and Crystal Networks)

Three open 2.9 m portals and a closed rear wall, with an unobstructed central floor.

@3dassets928 tris
Left cave bend (Cave and Crystal Networks)

Left cave bend (Cave and Crystal Networks)

Quarter-turn passage connecting north to west on a 4 m grid.

@3dassets1.3k tris
Right cave bend (Cave and Crystal Networks)

Right cave bend (Cave and Crystal Networks)

Quarter-turn passage connecting north to east on a 4 m grid.

@3dassets1.3k tris
Straight cave tunnel (Cave and Crystal Networks)

Straight cave tunnel (Cave and Crystal Networks)

Four-metre tunnel with a 2.9 m wide, 3 m high clear passage and open ends.

@3dassets676 tris
Ember Quest starter scene

Ember Quest starter scene

A composed ember quest scene with named objects. Use it as a starting layout for a web or mobile game.

@3dassets5.5k tris
Ember Quest ember burst mesh

Ember Quest ember burst mesh

Static extruded pixel flame burst with layered gold and red cells for scripted spells and impacts.

@3dassets444 tris