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Free models · Game-ready GLB

Roads infrastructure

Every low-poly roads infrastructure below is a self-contained .glb under 25 MB that drops into three.js, Blender, Godot, Unity and Unreal, free to use and modify in commercial projects without attribution.

Load one straight from its CDN URL with a plain GLTFLoader, or take a whole roads infrastructure set from the packs.

131 free GLB models

Fire hydrant (Retro Diner and Roadside Motel)

Fire hydrant (Retro Diner and Roadside Motel)

A 950 mm coral hydrant on a flanged base: the barrel, a chrome collar, two side outlets with caps, a front pumper outlet and a domed bonnet. Set it on the verge or against the kerb.

@3dassets360 tris · 10 ↓
Lot lamp post (Retro Diner and Roadside Motel)

Lot lamp post (Retro Diner and Roadside Motel)

A 6 m lot lamp: a concrete base, a tapered chrome column, a raked arm and a shallow enamel lantern with a warm lens. The lens is geometry with an emissive material; the pack embeds no lights, so a project adds its own.

@3dassets112 tris · 8 ↓
Wheel stop (Retro Diner and Roadside Motel)

Wheel stop (Retro Diner and Roadside Motel)

The precast stop at the head of a parking bay: a 1.7 m concrete block with a chamfered top and two pinned dowels standing proud of it. Set one per bay against the kerb.

@3dassets72 tris · 8 ↓
Kerb module (Retro Diner and Roadside Motel)

Kerb module (Retro Diner and Roadside Motel)

A 2 m precast kerb for the edge of a lot: a 300 mm section with a chamfered top course and a painted coral nosing standing proud of the face. Run the sections end to end round a car park or along a walk.

@3dassets36 tris · 8 ↓
Road module with centre line (Retro Diner and Roadside Motel)

Road module with centre line (Retro Diner and Roadside Motel)

A 5 m length of two lane blacktop, 6 m wide, with a broken centre line and both edge lines painted proud of the wearing course. Run the lengths end to end along the front of a lot to lay the highway a roadside stop faces.

@3dassets60 tris · 20 ↓
Car park bay module (Retro Diner and Roadside Motel)

Car park bay module (Retro Diner and Roadside Motel)

A 5 m by 6 m module of marked lot tarmac holding two parking bays: the wearing course with the painted bay lines and the head line standing proud of it, so a field of modules never flickers. Tile it edge to edge to lay a whole car park.

@3dassets60 tris · 9 ↓
Floor Drain Run (Chocolate and Confectionery Factory)

Floor Drain Run (Chocolate and Confectionery Factory)

A 2.4 m hygienic floor drain channel with a slotted stainless grate, a kerb on each side and a sump at one end, set into the epoxy floor.

@3dassets256 tris · 9 ↓
Roller Conveyor (Chocolate and Confectionery Factory)Animated

Roller Conveyor (Chocolate and Confectionery Factory)

A 2.0 m unpowered gravity roller section for cases and totes, on the same datum and port set as the belt straights.

@3dassets372 tris · 8 ↓
Conveyor Incline (Chocolate and Confectionery Factory)Animated

Conveyor Incline (Chocolate and Confectionery Factory)

A 2.0 m rising conveyor that lifts a line from 0.85 m to 1.75 m over its length, on the same 0.80 m deck as the straights.

@3dassets256 tris · 7 ↓
Conveyor Curve (Chocolate and Confectionery Factory)Animated

Conveyor Curve (Chocolate and Confectionery Factory)

A quarter turn conveyor module that takes a 0.85 m belt line through ninety degrees, with a turning transfer disc at the corner, a slider plate on the outfeed leg and matching teal rails.

@3dassets304 tris · 8 ↓
Conveyor Straight (Chocolate and Confectionery Factory)Animated

Conveyor Straight (Chocolate and Confectionery Factory)

A 2.0 m straight belt conveyor on the pack datum: a dark deck between teal side rails at 0.85 m, six driven rollers and a drive box on one leg.

@3dassets288 tris · 8 ↓
Jetty Deck Module (Lighthouse and Rocky Coast)

Jetty Deck Module (Lighthouse and Rocky Coast)

Timber jetty in 6 m bays: four driven piles, cross bracing, a twelve board deck 2.4 m wide at the land datum and an iron handrail down each side. End ports run bays out over the water.

@3dassets536 tris · 9 ↓
Slipway (Lighthouse and Rocky Coast)

Slipway (Lighthouse and Rocky Coast)

Stone slipway as a 6 m ground module: the top falls from the land datum to the waterline, with low side walls, nine timber sleepers across it and a pair of iron rails for a boat trolley.

@3dassets192 tris · 7 ↓
Low Poly Plaza Paving Square (Low Poly Character Figures)

Low Poly Plaza Paving Square (Low Poly Character Figures)

Four metre paving square, 70 mm thick with a flat top. Lay it edge to edge for a continuous plaza floor.

@3dassets12 tris · 9 ↓
Showground Fence Gate (Travelling Circus and Big Top)Animated

Showground Fence Gate (Travelling Circus and Big Top)

The same fence bay with its infill hung as a gate leaf on the left post, so a run of fence has a way through it. The leaf is one node on the hinge stile and swings clear of the run.

@3dassets180 tris · 9 ↓
Showground Fence Panel (Travelling Circus and Big Top)

Showground Fence Panel (Travelling Circus and Big Top)

A 2.5 m fence bay: white pales on two red rails between capped timber posts, 1.15 m high. Run ports at both ends carry a fence right round a pitch.

@3dassets180 tris · 10 ↓
Sawdust Ring Floor (Travelling Circus and Big Top)

Sawdust Ring Floor (Travelling Circus and Big Top)

The floor inside the kerb: a 8 m disc of raked sawdust 50 mm deep with four scuffed patches worn into it. Drop it inside a closed ring of kerb segments.

@3dassets208 tris · 8 ↓
Circus Ring Kerb Segment (Travelling Circus and Big Top)

Circus Ring Kerb Segment (Travelling Circus and Big Top)

One eighth of the ring kerb: a 8 m diameter red kerb 300 mm high with a white capping, curved through 45 degrees. Eight of them attach end to end and close the circle.

@3dassets72 tris · 9 ↓
Showground Ground Tile (Travelling Circus and Big Top)

Showground Ground Tile (Travelling Circus and Big Top)

A 4 m square of trodden showground, 6 mm thick, with four low humps rolled into it. Edge ports on all four sides tile a whole field without a seam.

@3dassets60 tris · 8 ↓
Road Signpost (Medieval MMO Starter Realm)

Road Signpost (Medieval MMO Starter Realm)

Timber fingerpost on a stone foot with two blank pointed arms facing opposite ways, ready for place names painted on. Low poly medieval fantasy MMO and RPG game asset.

@3dassets126 tris · 11 ↓
Lamp Post (Medieval MMO Starter Realm)

Lamp Post (Medieval MMO Starter Realm)

Cast iron street lamp three and a half metres tall with a glazed lantern box and a pointed cap, the lantern faces emissive. Low poly medieval fantasy MMO and RPG game asset.

@3dassets344 tris · 16 ↓
Rope Bridge (Medieval MMO Starter Realm)

Rope Bridge (Medieval MMO Starter Realm)

Eight metre rope and plank bridge slung between two stone footings and paired timber A frames, sagging half a metre at midspan. Low poly medieval fantasy MMO and RPG game asset.

@3dassets2.3k tris · 14 ↓
Timber Plank Bridge (Medieval MMO Starter Realm)

Timber Plank Bridge (Medieval MMO Starter Realm)

Eight metre plank bridge on four timber trestles with a boarded deck and a rail on each side, the cheap crossing a starter village builds first. Low poly medieval fantasy MMO and RPG game asset.

@3dassets1.3k tris · 18 ↓
Stone Arch Bridge (Medieval MMO Starter Realm)

Stone Arch Bridge (Medieval MMO Starter Realm)

Eight metre single span stone bridge with a cambered deck, abutments at both ends and a low parapet each side, wide enough for a cart. Low poly medieval fantasy MMO and RPG game asset.

@3dassets1.1k tris · 13 ↓