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Free models · Game-ready GLB

Environments

Every realistic environment below is a self-contained .glb under 25 MB that drops into three.js, Blender, Godot, Unity and Unreal, free to use and modify in commercial projects without attribution.

Load one straight from its CDN URL with a plain GLTFLoader, or take a whole environments set from the packs.

429 free GLB models

Iron Grille Wall (Undercity Sewers and Thieves Den)

Iron Grille Wall (Undercity Sewers and Thieves Den)

Riveted full-width iron grille across the channel with narrow vertical bars.

@3dassets3.8k tris
Stepped Drop (Undercity Sewers and Thieves Den)

Stepped Drop (Undercity Sewers and Thieves Den)

Five transverse stepped stone drops for a cascading sewer reach.

@3dassets2.6k tris
Buttressed Wall (Undercity Sewers and Thieves Den)

Buttressed Wall (Undercity Sewers and Thieves Den)

Four-metre brick retaining wall reinforced by projecting stone buttresses.

@3dassets324 tris
Sluice Gate Module (Undercity Sewers and Thieves Den)

Sluice Gate Module (Undercity Sewers and Thieves Den)

Channel sluice in a cast-iron frame with separate pivoted gate leaf and manual wheel.

@3dassets3.8k tris
Smooth Vault Tunnel (Undercity Sewers and Thieves Den)

Smooth Vault Tunnel (Undercity Sewers and Thieves Den)

Continuous barrel vault with plain masonry sides for long economical runs.

@3dassets3.8k tris
Flat Soffit Tunnel (Undercity Sewers and Thieves Den)

Flat Soffit Tunnel (Undercity Sewers and Thieves Den)

Low stone box sewer with rectangular end portals and flat structural soffit.

@3dassets2.4k tris
Low Vault Tunnel (Undercity Sewers and Thieves Den)

Low Vault Tunnel (Undercity Sewers and Thieves Den)

Low brick arch run with reduced crown and broad maintenance ledges.

@3dassets8.2k tris
Brick Barrel Tunnel (Undercity Sewers and Thieves Den)

Brick Barrel Tunnel (Undercity Sewers and Thieves Den)

Four-metre brick barrel sewer with vaulted roof, rib arches, a two-metre channel and raised ledges.

@3dassets9.1k tris
Egg Section Tunnel (Undercity Sewers and Thieves Den)

Egg Section Tunnel (Undercity Sewers and Thieves Den)

Tall narrow egg-profile approximation with a round crown and steep inner walls.

@3dassets6.7k tris
Arch Portal (Undercity Sewers and Thieves Den)

Arch Portal (Undercity Sewers and Thieves Den)

Freestanding open brick arch portal with segmented crown and masonry jambs.

@3dassets1.6k tris
Tunnel End Wall (Undercity Sewers and Thieves Den)

Tunnel End Wall (Undercity Sewers and Thieves Den)

Dead-end channel bay with a masonry stop wall and damp central stain.

@3dassets2.3k tris
Crawl Tunnel (Undercity Sewers and Thieves Den)

Crawl Tunnel (Undercity Sewers and Thieves Den)

Low crawl culvert with enclosed arch shell, for restricted passages.

@3dassets1.6k tris
Guild Office (Adventurers Tavern and Guild Hall)

Guild Office (Adventurers Tavern and Guild Hall)

Open administrative office with registry desk, contracts, reward coffer and quest board on a continuous floor.

@3dassets18.3k tris
Two-storey Tavern (Adventurers Tavern and Guild Hall)

Two-storey Tavern (Adventurers Tavern and Guild Hall)

Open cutaway tavern with a rear bar, hearth, dining area and a three-metre stair reaching the mezzanine. Front and roof omitted for inspection.

@3dassets27.3k tris
Tavern Connector Cases (Adventurers Tavern and Guild Hall)

Tavern Connector Cases (Adventurers Tavern and Guild Hall)

Adjacent two-metre framed bays, floor panels and mezzanine rails demonstrate declared endpoints.

@3dassets6.9k tris
Connector Cases (Space Station and Docking Bays)

Connector Cases (Space Station and Docking Bays)

Independent test assemblies covering both port types: axial, radial and nadir hatch mates between modules, a berthing ring mated to a docking port, a ferry berthed to a logistics module, and truss mates joining bays, a rotary joint, an end cap, deployed and stowed...

@3dassets58.5k tris
Interior Work Bay (Space Station and Docking Bays)

Interior Work Bay (Space Station and Docking Bays)

A 7 m stretch of pressurised interior: six payload racks facing each other in two liveries, a glovebox, sleep station, exercise device and hygiene stall along the aft wall, a stowage bag wall, cable run and ventilation duct on the port wall, a laptop station, a foot...

@3dassets11.6k tris
Assembled Orbital Station (Space Station and Docking Bays)

Assembled Orbital Station (Space Station and Docking Bays)

Twelve pressurised elements bolted on the hatch grid around a six-port hub: a laboratory and node forward with a berthed crew ferry, a logistics module and airlock on the node radials, a cupola on the hub nadir, a tunnel, second node, habitation module, expandable habitat and...

@3dassets66.0k tris
Docking Approach (Space Station and Docking Bays)

Docking Approach (Space Station and Docking Bays)

A four-port node with a laboratory, airlock and tunnel attached, its forward port left free with an alignment target and camera arm. A crew ferry holds 14 m out on the port axis and an automated freighter waits 34 m behind it, with a suited crew member on a manoeuvring unit...

@3dassets38.2k tris
Drift run to the working face (Underground Mine and Shaft Works)

Drift run to the working face (Underground Mine and Shaft Works)

A development drift sequence: an incline ramp rising into a level run of rock, timbered and steel arch supported sections and a shotcrete lined length leading to a dead end working face, with the drilling jumbo set up at the face, a roof bolter behind it and ventilation duct...

@3dassets20.7k tris
Shaft bottom station (Underground Mine and Shaft Works)

Shaft bottom station (Underground Mine and Shaft Works)

A shaft bottom station: the lined station chamber with the shaft above, the man cage on its guides and the skip loading pocket beside it; narrow gauge track running north through a cutaway review section to a battery locomotive and two ore cars; and a widened services chamber...

@3dassets13.8k tris
Mine connector cases (Underground Mine and Shaft Works)

Mine connector cases (Underground Mine and Shaft Works)

Independent test rows proving each connector type: drift ports joining a straight to a curve, a tee, a cross, a ramp and a widened chamber; narrow gauge rail ports joining straight and curved panels through a turnout; and ventilation duct ports joining a straight run to a bend.

@3dassets11.2k tris
Surface shaft headworks (Underground Mine and Shaft Works)

Surface shaft headworks (Underground Mine and Shaft Works)

The surface headworks: the headframe standing over the shaft collar with the man cage at the deck, the winder house facing it across the rope run, the main ventilation fan house on its plinth, the tipple and cars on the loading side, and stacked timber and stores.

@3dassets16.8k tris
Shaft station chamber (Underground Mine and Shaft Works)Animated

Shaft station chamber (Underground Mine and Shaft Works)

An 8 m square shaft station excavated at 5.6 m clear height, with arched drift openings north and south, a 3.6 m by 2.4 m shaft opening through the back, a lined shaft sleeve above with buntons and guides, a steel roof frame and a named landing gate.

@3dassets936 tris