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Free models · Game-ready GLB

Environments

Every low-poly environment below is a self-contained .glb under 25 MB that drops into three.js, Blender, Godot, Unity and Unreal, free to use and modify in commercial projects without attribution.

Load one straight from its CDN URL with a plain GLTFLoader, or take a whole environments set from the packs.

140 free GLB models

Construction and Service Corner (Underground Bunker and Survivor Hideout)

Construction and Service Corner (Underground Bunker and Survivor Hideout)

A deliberately open cutaway composition showing grounded fixtures, usable entries and the common structural grid. Roof covers one corner to keep interior content visible. Static layout; no collision or gameplay supplied.

@3dassets14.5k tris
Construction and Service Corner (Prehistoric Survivor Settlement)

Construction and Service Corner (Prehistoric Survivor Settlement)

A deliberately open cutaway composition showing grounded fixtures, usable entries and the common structural grid. Roof covers one corner to keep interior content visible. Static layout; no collision or gameplay supplied.

@3dassets10.7k tris
Assembled Survivor Site (Prehistoric Survivor Settlement)

Assembled Survivor Site (Prehistoric Survivor Settlement)

A deliberately open cutaway composition showing grounded fixtures, usable entries and the common structural grid. Roof covers one corner to keep interior content visible. Static layout; no collision or gameplay supplied.

@3dassets10.2k tris
Two-storey greybox blockout (Modular Greybox Architecture Kit)

Two-storey greybox blockout (Modular Greybox Architecture Kit)

A 12 m by 12 m two-storey blockout on the 4 m grid with a 3.0 m storey pitch. The ground storey is fully enclosed and carries one of every opening type with the hinged single, hinged double and barred gate hung in matching reveals. The upper storey is left open on two sides...

@3dassets25.3k tris
Greybox connector cases (Modular Greybox Architecture Kit)

Greybox connector cases (Modular Greybox Architecture Kit)

Every connector type in the kit, assembled and asserted. Wall to wall, wall to inner corner and wall to outer corner on the wall-end port; slab to slab on the floor-edge port; stair to landing, ramp foot to floor deck, catwalk to catwalk corner and stair head to upper deck on...

@3dassets4.3k tris
Angler’s Corner (Quiet Lake Fishing)

Angler’s Corner (Quiet Lake Fishing)

Compact ground-level fishing station showing the gear together, ready for placement on a riverbank.

@3dassets5.9k tris
Quiet Lake: A Morning on the Dock (Quiet Lake Fishing)

Quiet Lake: A Morning on the Dock (Quiet Lake Fishing)

Ready-to-use lakeside composition: connected timber dock, open rowboat, fishing station, cattails and lily pads. Opaque water; static scene.

@3dassets10.4k tris
Lake Water Tile (Quiet Lake Fishing)

Lake Water Tile (Quiet Lake Fishing)

6 m square opaque stylized water tile with subtle cream ripple strokes; no custom shader.

@3dassets252 tris
Football practice and sideline equipment (American Football Stadium Kit)

Football practice and sideline equipment (American Football Stadium Kit)

Open target nets and training props with football-specific protective equipment and a sideline support cart.

@3dassets8.2k tris
Assembled American football stadium (American Football Stadium Kit)

Assembled American football stadium (American Football Stadium Kit)

Full field with opposing gooseneck goals, end zone pylons, sideline shelters, chain crew markers and seating.

@3dassets6.3k tris
Cargo Extraction Pad (Extraction Routes and Objectives)

Cargo Extraction Pad (Extraction Routes and Objectives)

Cargo Extraction Pad assembled from canonical models in this pack. Demonstration layout only; systems are not simulated.

@3dassets4.8k tris
Rendezvous Checkpoint (Extraction Routes and Objectives)

Rendezvous Checkpoint (Extraction Routes and Objectives)

Rendezvous Checkpoint assembled from canonical models in this pack. Demonstration layout only; systems are not simulated.

@3dassets6.5k tris
Rainy Trail Rest (Wilderness Survival Camp)

Rainy Trail Rest (Wilderness Survival Camp)

Composed rainy trail rest with clear access paths and use-specific object placement. Static demonstration only.

@3dassets8.7k tris
First Night Camp (Wilderness Survival Camp)

First Night Camp (Wilderness Survival Camp)

Composed first night camp with clear access paths and use-specific object placement. Static demonstration only.

@3dassets14.5k tris · 2 ↓
Winter Hearth Village Scene (Winter Hearth Village)

Winter Hearth Village Scene (Winter Hearth Village)

A snowy village clearing with cabin, cocoa stall, warm gathering area and a frozen pond among firs. All placements reuse pack models. Snow tile surface is 0.18 m; props stand on that datum. Static illustrative scene; lighting is provided by your viewer.

@3dassets8.1k tris
Snow Ground Tile (Winter Hearth Village)

Snow Ground Tile (Winter Hearth Village)

Plain 4 by 4 metre snow tile; butt edges together on a 4 m grid. Top surface is Y=0.18 m.

@3dassets12 tris
Preservation Bench (Survival Food and Preservation)

Preservation Bench (Survival Food and Preservation)

Preservation Bench assembled from canonical models in this pack. Demonstration layout only; systems are not simulated.

@3dassets5.6k tris
Smokehouse Preparation (Survival Food and Preservation)

Smokehouse Preparation (Survival Food and Preservation)

Smokehouse Preparation assembled from canonical models in this pack. Demonstration layout only; systems are not simulated.

@3dassets5.8k tris
Clay and Stone Workshop (Primitive Crafting Workshop)

Clay and Stone Workshop (Primitive Crafting Workshop)

Composed clay and stone workshop with clear access paths and use-specific object placement. Static demonstration only.

@3dassets16.3k tris
Fibre and Hide Workshop (Primitive Crafting Workshop)

Fibre and Hide Workshop (Primitive Crafting Workshop)

Composed fibre and hide workshop with clear access paths and use-specific object placement. Static demonstration only.

@3dassets15.6k tris
Canonical Crop Growing Beds (Survival Greenhouse and Irrigation)

Canonical Crop Growing Beds (Survival Greenhouse and Irrigation)

Composed canonical crop growing beds with clear access paths and use-specific object placement. Static demonstration only.

@3dassets2.0k tris
Protected Propagation (Survival Greenhouse and Irrigation)

Protected Propagation (Survival Greenhouse and Irrigation)

Composed protected propagation with clear access paths and use-specific object placement. Static demonstration only.

@3dassets18.6k tris · 1 ↓
Cargo Staging (Backpacks and Expedition Storage)

Cargo Staging (Backpacks and Expedition Storage)

Cargo Staging assembled from canonical models in this pack. Demonstration layout only; systems are not simulated.

@3dassets6.8k tris
Expedition Loadout (Backpacks and Expedition Storage)

Expedition Loadout (Backpacks and Expedition Storage)

Expedition Loadout assembled from canonical models in this pack. Demonstration layout only; systems are not simulated.

@3dassets5.0k tris