
About
A survey reference post graduated in 0.2 m bands with a marked 1.0 m tick and a cross arm at 1.8 m, roughly human height, so the size of nearby creatures can be read directly. An instrument, not a figure. Bounding size 0.56 by 1.85 by 0.56 metres (width, height, depth). Modelled in metres, +Y up, front toward +Z, lowest point resting at y=0 and the origin centred on the footprint. Smooth-shaded untextured materials from the xeno-st-v1 palette. Static posed study; no rig, animation, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Scale Marker Post (Alien Creatures and Monsters)” asset in my project. Model: https://cdn.3dassets.dev/assets/21145/v1/model.glb Asset page: https://3dassets.dev/assets/xeno-species-and-alien-creatures-scale-marker-post-49afdb59 Description: Graduated 1.8 m reference post for judging creature size in a scene. - Dimensions (X × Y × Z): 0.56 × 1.855 × 0.56 metres - Triangles: 280 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/21145/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
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Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Scale Marker Post (Alien Creatures and Monsters)
Graduated 1.8 m reference post for judging creature size in a scene.