
About
A small radial drifter about 0.9 m tall: a translucent bell over a fleshy core and amber gut, six short oral arms beneath the bell and a fringe of ten fine tendrils that reach the ground. Bioluminescent beads ring the bell rim. Bounding size 0.80 by 0.90 by 0.82 metres (width, height, depth). Modelled in metres, +Y up, head toward +Z, lowest point resting at y=0 and the origin centred on the footprint. Smooth-shaded untextured materials from the xeno-st-v1 palette. Static posed study; no rig, animation, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Jelly Drifter (Alien Creatures and Monsters)” asset in my project. Model: https://cdn.3dassets.dev/assets/21129/v1/model.glb Asset page: https://3dassets.dev/assets/xeno-species-and-alien-creatures-jelly-drifter-68c0b197 Description: Small translucent bell drifter fringed with short ground-touching tendrils. - Dimensions (X × Y × Z): 0.802 × 0.901 × 0.816 metres - Triangles: 4.3k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/21129/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Jelly Drifter (Alien Creatures and Monsters)
Small translucent bell drifter fringed with short ground-touching tendrils.