
About
Closed 1.4 m changing cubicle with hinge plates, door pull and roof. Metres, +Y up, +Z forward. Ground origin on footprint, modular origin at route grid. Static geometry; no water simulation, physics, colliders or operational certification.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Roofed changing cabin (Waterpark and Pool Operations)” asset in my project. Model: https://cdn.3dassets.dev/assets/28973/v1/model.glb Asset page: https://3dassets.dev/assets/waterpark-and-pool-operations-waterpark-and-pool-opera-dfca458e Description: Roofed changing cabin for a furnished resort and waterpark. - Dimensions (X × Y × Z): 1.6 × 2.65 × 1.6 metres - Triangles: 104 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/28973/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Roofed changing cabin (Waterpark and Pool Operations)
Roofed changing cabin for a furnished resort and waterpark.