3DAssets.dev

Loading model

About

Slender upright culms end in radial umbrella sprays. Measured 1.55 × 1.65 × 1.50 m. Embedded procedural brush-value textures provide the hand-painted surface. Static original CC0 meshes, metres, +Y up; no rig, animation or collision.

Use with an AI agent

Copy this prompt into your AI chat, then describe what you want to build with the asset.

Use the “Papyrus clump (Swamp and Mangrove)” asset in my project.

Model: https://cdn.3dassets.dev/assets/22629/v1/model.glb
Asset page: https://3dassets.dev/assets/swamp-and-mangrove-papyrus-438bc46d
Description: Slender upright culms end in radial umbrella sprays.

- Dimensions (X × Y × Z): 1.549 × 1.649 × 1.503 metres
- Triangles: 5.2k
- Animations: none
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/22629/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})

Common questions

How do I use Papyrus clump (Swamp and Mangrove) with my AI development tools?
Press "Copy for AI agent" above and paste the prompt into Claude Code, Cursor, Codex, GitHub Copilot, ChatGPT or any other coding assistant. The prompt carries the direct CDN URL, the real-world size, the licence and the loading notes, so the assistant can fetch the model and place it in your project without you writing the loader yourself. For a permanent connection, add the 3DAssets.dev MCP server to your tool with one command (for Claude Code: claude mcp add --transport http 3dassets https://3dassets.dev/mcp) and the assistant can then search the whole catalogue, fetch files and read the usage snippets on its own.

MCP server setupGuide for AI agents

How do I get started?
Three ways, from quickest to most automatic. Download the .glb with the button and drop it into your engine's asset folder, where it imports like any glTF file. Or skip the download: copy the three.js, React Three Fiber or model-viewer snippet under "Import manually", which loads the model straight from the CDN. Or connect your AI agent to the MCP server and ask for it by name, and it will find, fetch and place the model for you.

MCP server setupAPI reference

Which game engines and tools can I use Papyrus clump (Swamp and Mangrove) with?
Anything that reads glTF, which today means all of the major ones: three.js and React Three Fiber on the web, Godot 4, Unity, Unreal Engine 5, Blender and the model-viewer web component. The model is a self-contained binary glTF (.glb) with textures embedded, so there is one file to import and no plugin, converter or decoder to install first.
How do I import this model into Unity, Godot, Unreal or Blender?
Unity: install the glTFast package (com.unity.cloud.gltfast) from the Package Manager, drop the .glb into Assets and drag the prefab in, or load it at runtime from the CDN URL. Godot 4: copy the file into the project folder and the editor imports it as a scene you can instantiate. Unreal Engine 5: File > Import with the built-in glTF importer, which converts the axes for you. Blender: File > Import > glTF 2.0. Units are metres with +Y up in the file, and every importer above handles the conversion to its own axes automatically.
Can I use Papyrus clump (Swamp and Mangrove) in a commercial game, and do I need to credit anyone?
Yes to commercial use and no to credit. Every model on 3DAssets.dev is released under CC0 1.0 Universal, which places it in the public domain: use it in a paid game, an app, a film or a client project, modify it, redistribute it, and put nothing in the credits. A link back is welcome but it is entirely your choice.

CC0 licence text

Can I load it from the CDN instead of downloading it?
Yes. The .glb file has a permanent URL on cdn.3dassets.dev that is CORS-enabled and never changes content, so you can pass it straight to GLTFLoader, glTFast or model-viewer in production and cache it as hard as you like. Downloading is only needed for engines that import from disk.
Do I need Draco, Meshopt or KTX2 to load it?
No. The geometry is quantized with KHR_mesh_quantization and the textures are re-encoded to WebP, both of which three.js, Godot, Unity and Blender read natively, so a plain GLTFLoader is enough. There is nothing extra to configure and no decoder to ship with your bundle.

Papyrus clump (Swamp and Mangrove)

Slender upright culms end in radial umbrella sprays.

Download asset · 65.7 KB

More in Nature & Landscape

Surf Cove Base (Beach Surf and Paddle Kit)

Surf Cove Base (Beach Surf and Paddle Kit)

33 by 22 m surf cove terrain: sand beach running down a wet sand slope into shallow water, broken shore foam and two outer surf lines, a seaweed wrack line, marram topped dune ridge with a plank boardwalk through it, a rocky point and scattered shells.

@3dassets15.8k tris · 68 ↓
Flood Debris Jam (Bellroot Fen Floodward Marches)

Flood Debris Jam (Bellroot Fen Floodward Marches)

Intertwined structural drift timbers resting on a silt bed, with a bowed trapped reed mat woven over the load-bearing tangle.

@3dassets19.4k tris · 51 ↓
City Broadleaf Tree (Fantasy MMO City And Townsfolk)

City Broadleaf Tree (Fantasy MMO City And Townsfolk)

Seven metre broadleaf street tree on a buttressed trunk, with five main limbs branching into fifteen boughs and a canopy layered from sixteen leaf masses, grass at its foot. Hand painted fantasy MMO city and RPG game asset.

@3dassets1.3k tris · 37 ↓
Pine Tree (Wipe Day Survival Island)

Pine Tree (Wipe Day Survival Island)

Free 3D low poly pine tree for survival game forests: a tapered driftwood trunk with four stacked needle cones, 5.4 m of harvestable wood.

@3dassets132 tris · 36 ↓
Brain coral (Coral Reef and Underwater Scenery)

Brain coral (Coral Reef and Underwater Scenery)

Massive coral head traced by raised winding meandering ridges.

@3dassets6.2k tris · 36 ↓
Tall Grass Clump (Wipe Day Survival Island)

Tall Grass Clump (Wipe Day Survival Island)

Free 3D low poly tall grass clump for island ground cover: eighteen fanned blades about 0.9 m wide and 1 m tall, cheap enough to scatter.

@3dassets216 tris · 35 ↓
Meadow Grass Clump (Dense Temperate Forest Flora)

Meadow Grass Clump (Dense Temperate Forest Flora)

A soft clump of meadow grass, short blades leaning out in every direction.

@3dassets288 tris · 33 ↓
Paddock Tree (Racecourse and Parade Ring)

Paddock Tree (Racecourse and Parade Ring)

A 4.7 m parkland tree with a rough timber trunk and four foliage masses over a grass collar, for the paddock, the car park edge and the boundary of a course.

@3dassets348 tris · 30 ↓
Shellback Nesting Hummock (Bellroot Fen Floodward Marches)

Shellback Nesting Hummock (Bellroot Fen Floodward Marches)

Low nesting hummock with two excavated concave bowls, a worn sloping front approach and short bedding stems seated along the recessed margins.

@3dassets16.2k tris · 30 ↓
Mireglass Mineral Vent (Bellroot Fen Floodward Marches)

Mireglass Mineral Vent (Bellroot Fen Floodward Marches)

Hollow mineral vent with thick crystallised crater walls, nested solid outflow lips and a seated mineral-water centre; original amber mireglass formation.

@3dassets7.2k tris · 29 ↓
Seasonal Flood Scar Cliff (Bellroot Fen Floodward Marches)

Seasonal Flood Scar Cliff (Bellroot Fen Floodward Marches)

Eroded peat cliff with three recessed flood strata, a stepped upper profile and anchored exposed roots following the scar face.

@3dassets3.9k tris · 29 ↓
Collapsed cave chamber (Cave and Crystal Caverns)

Collapsed cave chamber (Cave and Crystal Caverns)

Chamber with a missing roof and scattered floor breakdown.

@3dassets1.8k tris · 28 ↓

Similar assets

Shop bay end upright (Hardware Store and DIY Warehouse)

Shop bay end upright (Hardware Store and DIY Warehouse)

A run terminating shop shelving upright with a clad end panel and a foot plate, the piece that closes a shelving run and hides the slotted post.

@3dassets1.2k tris · 9 ↓
Bench desk end bay (Downtown Office Interiors)

Bench desk end bay (Downtown Office Interiors)

A 1.8 m single-position bench end bay closed with laminate panel ends, for finishing either end of a bench run; tops at 730 mm, 800 mm deep, with a cable basket and modesty panel.

@3dassets1.2k tris · 12 ↓
Bamboo Clump (Imperial China Palace and Garden)

Bamboo Clump (Imperial China Palace and Garden)

A clump of nine bamboo culms with jointed stems and leaf sprays at the top, reaching about 4 m, for screening a wall or a corner.

@3dassets3.2k tris · 13 ↓
Airless paint spray rig (Shipyard and Dry Dock)

Airless paint spray rig (Shipyard and Dry Dock)

A skid mounted airless spray rig: a pump on a wheeled frame, two 200 litre paint drums in a bund, a hose reel of spray line, a spray gun in its holster and a blank drum label panel, for coating a hull in a dock.

@3dassets552 tris · 11 ↓
Bamboo Clump (Korean Hanok Village and Street)

Bamboo Clump (Korean Hanok Village and Street)

A clump of nine bamboo culms with jointed rings and sprays of leaves near the top, for the back of a yard or a wall corner.

@3dassets3.4k tris · 12 ↓
Bamboo clump, 3.4 m (Botanical Glasshouse and Palm House)

Bamboo clump, 3.4 m (Botanical Glasshouse and Palm House)

Clump of eleven bamboo culms to 3.4 m: jointed stems with sheaths at the nodes and sprays of narrow leaves in the upper third, the screen a glasshouse plants against a gable wall.

@3dassets8.0k tris · 15 ↓
Queue Rail Section (Street Food Market and Food Trucks)

Queue Rail Section (Street Food Market and Food Trucks)

A 2 m bay of queue barrier: two posts on footplates set in from the ends, a steel top rail, a red middle rail and three infill bars. Bays butt end to end into a queue line of any length, with end ports on both ends.

@3dassets172 tris · 13 ↓
Heather clump (Forest Trees and Woodland Plants)

Heather clump (Forest Trees and Woodland Plants)

Woody heather clump with thirty fine upright stems and small purple flower spikes at the tips. 1.05 x 0.51 x 1.20 m.

@3dassets1.5k tris · 9 ↓
Station platform end ramp module (Steam Era Railway and Rolling Stock)

Station platform end ramp module (Steam Era Railway and Rolling Stock)

The platform module with a sloping end ramp closing the +Z end of a platform run.

@3dassets364 tris · 17 ↓
Front counter end cap (Fast Food Counter and Drive-Thru)

Front counter end cap (Fast Food Counter and Drive-Thru)

A 300 mm counter end cap that closes a run with a wrapped return panel and a stainless top that overhangs the exposed end.

@3dassets576 tris · 13 ↓
Moulded bench run end (Fast Food Counter and Drive-Thru)

Moulded bench run end (Fast Food Counter and Drive-Thru)

A 340 mm bench end bay that closes a moulded bench run with a full-height laminate end panel.

@3dassets958 tris · 11 ↓
Drive-thru lane kerb, bull-nosed end (Fast Food Counter and Drive-Thru)

Drive-thru lane kerb, bull-nosed end (Fast Food Counter and Drive-Thru)

A 600 mm lane kerb end unit with a bull-nosed tail, closing a kerbed island without a raw square end.

@3dassets326 tris · 10 ↓