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About
A twin trumpet klaxon on a bulkhead bracket 280 mm wide, with a red alarm push under the smaller horn. It is static: the diaphragm inside a horn is not something a rigid node transform reaches. Metre units, +Y up, the operator side toward +Z, resting on y=0. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Klaxon with Alarm Push (Submarine Interior and Control Room)” asset in my project. Model: https://cdn.3dassets.dev/assets/36490/v1/model.glb Asset page: https://3dassets.dev/assets/submarine-interior-and-control-room-klaxon-with-alarm--d18a50a8 Description: A twin trumpet klaxon on a bulkhead bracket 280 mm wide, with a red alarm push under the smaller horn. It is static: the diaphragm inside a horn is not something a rigid node transform reaches. - Dimensions (X × Y × Z): 0.34 × 0.367 × 0.318 metres - Triangles: 488 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/36490/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
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Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Klaxon with Alarm Push (Submarine Interior and Control Room)
A twin trumpet klaxon on a bulkhead bracket 280 mm wide, with a red alarm push under the smaller horn. It is static: the diaphragm inside a horn is not something a rigid node transform reaches.