3DAssets.dev
Loading model…

About

Oval recovery wrecker. Bounds 2.380 x 2.769 x 6.002 metres X/Y/Z. +Y up, nose +Z. Named wheel pivots where present. Clips: wheel-roll, doors-open, bonnet-open, tailgate-drop. Rigid node transforms, no skinning. No collision or navigation data. Banked turns include a flat 5 m apron for placement; track ports distinguish flat and banked cross-sections.

Use with an AI agent

Copy this prompt into your AI chat, then describe what you want to build with the asset.

Use the “Oval recovery wrecker (Stock Car Oval Speedway)” asset in my project.

Model: https://cdn.3dassets.dev/assets/7661/v1/model.glb
Asset page: https://3dassets.dev/assets/stock-car-oval-speedway-wrecker-e17b35ea
Description: Oval recovery wrecker in an original colourful speedway family.

- Dimensions (X × Y × Z): 2.38 × 2.769 × 6.002 metres
- Triangles: 7,796
- Animations: wheel-roll, doors-open, bonnet-open, tailgate-drop
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'

let mixer

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/7661/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
  mixer = new AnimationMixer(gltf.scene)
  mixer.clipAction(gltf.animations[0]).play()
})

// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
  mixer?.update(deltaSeconds)
}

Oval recovery wrecker (Stock Car Oval Speedway)

Oval recovery wrecker in an original colourful speedway family.

Download asset · 263.1 KB

More in Vehicles

Similar assets