
About
The warmer version of the same glove pattern: one chamber for the four fingers and a separate thumb, the same reinforced palm, gauntlet cuff and wrist leash. Laid out as a pair alongside each other.
Bounding size 0.32 x 0.09 x 0.32 m (X x Y x Z), metre units, +Y up, +Z forward, resting on y=0.
All geometry is a single static assembly; no named pivot nodes.
Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Snowboard mittens, pair (Snowboard Gear and Freestyle Riders)” asset in my project. Model: https://cdn.3dassets.dev/assets/27159/v1/model.glb Asset page: https://3dassets.dev/assets/snowboard-gear-and-freestyle-riders-snowboard-mittens-df03b569 Description: Pair of insulated mittens on the same gauntlet pattern, with a separate thumb and a single finger chamber. - Dimensions (X × Y × Z): 0.318 × 0.088 × 0.32 metres - Triangles: 580 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/27159/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Snowboard mittens, pair (Snowboard Gear and Freestyle Riders)
Pair of insulated mittens on the same gauntlet pattern, with a separate thumb and a single finger chamber.