
About
Pair of 1.7 m red skis lying flat with step-in bindings, brakes and edges; tips towards +Z. Dimensions 0.25 x 0.08 x 1.70 m (X x Y x Z). Metre units, +Y up, +Z front; grounded origin at the footprint centre. Piste low-poly palette: snow white, ice blue, dark spruce, timber, safety orange, red, steel and charcoal. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Ski Pair (Ski Resort and Snow Park)” asset in my project. Model: https://cdn.3dassets.dev/assets/26013/v1/model.glb Asset page: https://3dassets.dev/assets/ski-resort-and-snow-park-ski-pair-2a24a94a Description: Pair of 1.7 m red skis lying flat with step-in bindings, brakes and edges; tips towards +Z. - Dimensions (X × Y × Z): 0.25 × 0.08 × 1.7 metres - Triangles: 152 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/26013/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use Ski Pair (Ski Resort and Snow Park) with my AI development tools?
How do I get started?
Which game engines and tools can I use Ski Pair (Ski Resort and Snow Park) with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use Ski Pair (Ski Resort and Snow Park) in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Ski Pair (Ski Resort and Snow Park)
Pair of 1.7 m red skis lying flat with step-in bindings, brakes and edges; tips towards +Z.