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About
Five-spoke office chair with a padded seat, separate backrest, adjustment stem and short arm supports.
Part of Signal House. Dimensions: 0.67 × 1.05 × 0.7 m (width × height × depth). One unit equals one metre. Grounded origin, +Y up and +Z forward. Static model with named material groups. No collision meshes or animation supplied. CC0 permits commercial use without attribution.
Part of Signal House.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Signal House: Operator swivel chair” asset in my project. Model: https://cdn.3dassets.dev/assets/201/v1/model.glb Asset page: https://3dassets.dev/assets/signal-house-operator-swivel-chair Description: Five-spoke office chair with a padded seat, separate backrest, adjustment stem and short arm supports. - Dimensions (X × Y × Z): 0.673 × 1.05 × 0.701 metres - Triangles: 1.1k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/201/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use Signal House: Operator swivel chair with my AI development tools?
How do I get started?
Which game engines and tools can I use Signal House: Operator swivel chair with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use Signal House: Operator swivel chair in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Signal House: Operator swivel chair
Five-spoke office chair with a padded seat, separate backrest, adjustment stem and short arm supports.