{"data":{"id":"201","slug":"signal-house-operator-swivel-chair","title":"Signal House: Operator swivel chair","summary":"Five-spoke office chair with a padded seat, separate backrest, adjustment stem and short arm supports.","description":"Five-spoke office chair with a padded seat, separate backrest, adjustment stem and short arm supports.\n\nPart of Signal House. Dimensions: 0.67 × 1.05 × 0.7 m (width × height × depth). One unit equals one metre. Grounded origin, +Y up and +Z forward. Static model with named material groups. No collision meshes or animation supplied. CC0 permits commercial use without attribution.\n\nPart of [Signal House](/packs/signal-house).","status":"published","url":"https://3dassets.dev/assets/signal-house-operator-swivel-chair","cdnUrl":"https://cdn.3dassets.dev/assets/201/v1/model.glb","downloadUrl":"https://3dassets.dev/download/signal-house-operator-swivel-chair","thumbnailUrl":"https://cdn.3dassets.dev/assets/201/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/201/v1/poster.webp","blurhash":"U77BJ.Rj00xu_MRj8{xubtWBVut7NFofs;RQ","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"horror","title":"Horror"},{"slug":"realistic","title":"Realistic"},{"slug":"interior","title":"Interior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":57644,"triangles":1148,"vertices":3444,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.30782911110325234,-0.0000070374932321093375,-0.35018205642700195],"max":[0.3649960749189414,1.0500062350263877,0.35035058856010437]},"sizeMeters":[0.673,1.05,0.701],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T03:17:59.620Z","updatedAt":"2026-09-06T03:41:45.052Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/201/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function SignalHouseOperatorSwivelChair(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/201/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/201/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/201/v1/model.glb\" alt=\"Signal House: Operator swivel chair\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/201/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/201/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}