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About
A three leaf welding screen 3.6 m wide and 2 m tall on castors: a tubular frame with flame retardant curtains, a blank warning plate on the middle leaf and a lead hook at one end. One leaf swings to close the bay. Overall 3.64 by 2.02 by 0.20 m (X by Y by Z). Metre units, +Y up, the working face toward +Z, resting on y=0. The origin is the centre of the screen's footprint, the working side toward +Z. The curtains are modelled solid: fabric is a soft body and there is no skinning in this library, so they do not hang, sway or part. Rigid node-transform clips: open and close. No skinning. No collision or navigation data. Original CC0 geometry: no shipyard, shipping line, shipbuilder, class society or equipment maker is named or depicted, no real vessel is reproduced, and every sign, plate and board face is left blank.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Welding bay screen (Shipyard and Dry Dock)” asset in my project. Model: https://cdn.3dassets.dev/assets/37946/v1/model.glb Asset page: https://3dassets.dev/assets/shipyard-and-dry-dock-shipyard-and-dry-dock-welding-ba-203ec019 Description: A three leaf welding screen 3.6 m wide and 2 m tall on castors: a tubular frame with flame retardant curtains, a blank warning plate on the middle leaf and a lead hook at one end. One leaf swings to close the bay. - Dimensions (X × Y × Z): 3.64 × 2.025 × 0.2 metres - Triangles: 480 - Animations: open, close - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/37946/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
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Welding bay screen (Shipyard and Dry Dock)
A three leaf welding screen 3.6 m wide and 2 m tall on castors: a tubular frame with flame retardant curtains, a blank warning plate on the middle leaf and a lead hook at one end. One leaf swings to close the bay.