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About
Hydraulic hand pallet truck: two 1.15 m steel forks on load rollers, a charcoal pump body with an orange tiller arm and grip, the release lever on the head and steer wheels that turn. Free 3D model for self storage, warehouse and loading bay game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 0.56 by 1.15 by 1.78 m (X by Y by Z). Metre units, +Y up, the working face toward +Z, resting on y=0 with the origin on the footprint. Rigid node-transform clips: wheel-roll. No skinning. The hydraulic ram, the lift linkage in the forks and the release cable are modelled solid, because a pallet truck's lift is a linkage and not one rigid node; the wheels turn. No storage company, van manufacturer or brand names, badges or artwork anywhere: every plate and label is blank.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Hand pallet truck (Self Storage Facility and Loading Bay)” asset in my project. Model: https://cdn.3dassets.dev/assets/34708/v1/model.glb Asset page: https://3dassets.dev/assets/self-storage-facility-and-loading-bay-self-storage-fac-c1238893 Description: Hydraulic hand pallet truck: two 1.15 m steel forks on load rollers, a charcoal pump body with an orange tiller arm and grip, the release lever on the head and steer wheels that turn. - Dimensions (X × Y × Z): 0.562 × 1.145 × 1.78 metres - Triangles: 520 - Animations: wheel-roll - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/34708/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
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How do I get started?
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How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Hand pallet truck (Self Storage Facility and Loading Bay)
Hydraulic hand pallet truck: two 1.15 m steel forks on load rollers, a charcoal pump body with an orange tiller arm and grip, the release lever on the head and steer wheels that turn.