
About
Compact rock hyrax with rounded ears and short sturdy feet. Dimensions 0.34 × 0.40 × 0.63 metres. Smooth untextured natural materials, +Y up and +Z forward; feet at y=0, footprint-centred pivot. Static posed study; no rig, animation, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “rock hyrax (African Savanna Animals)” asset in my project. Model: https://cdn.3dassets.dev/assets/6556/v1/model.glb Asset page: https://3dassets.dev/assets/savanna-wildlife-rock-hyrax-ee06feaf Description: Compact rock hyrax with rounded ears and short sturdy feet. - Dimensions (X × Y × Z): 0.34 × 0.403 × 0.631 metres - Triangles: 2.9k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/6556/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use rock hyrax (African Savanna Animals) with my AI development tools?
How do I get started?
Which game engines and tools can I use rock hyrax (African Savanna Animals) with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use rock hyrax (African Savanna Animals) in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
rock hyrax (African Savanna Animals)
Compact rock hyrax with rounded ears and short sturdy feet.