
Loading model
About
Tracked ground vehicle with exposed rolling road wheels, a deck and a nodding sensor mast. Dimensions 0.96 by 1.06 by 1.28 m (X by Y by Z). Origin at the footprint centre, resting on y = 0; metres, +Y up, +Z forward. Named pivots: wheel-lr at (-0.45, 0.09, -0.28); wheel-lm at (-0.45, 0.09, 0); wheel-lf at (-0.45, 0.09, 0.28); wheel-rr at (0.45, 0.09, -0.28); wheel-rm at (0.45, 0.09, 0); wheel-rf at (0.45, 0.09, 0.28); sensor-mast at (0.15, 0.96, -0.25). Rigid node-transform clips: wheel-roll and tilt. No skinning. No collision or navigation data. Road wheels roll and the sensor head nods. Tracks are static geometry with no tread system. Original design for the robots and drones kit.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Tracked Ugv (Robots and Drones Kit)” asset in my project. Model: https://cdn.3dassets.dev/assets/38989/v1/model.glb Asset page: https://3dassets.dev/assets/robots-and-drones-kit-tracked-ugv-c2bee5a9 Description: 1.1 m tracked UGV with rolling wheels for rough terrain scenes. - Dimensions (X × Y × Z): 0.956 × 1.06 × 1.28 metres - Triangles: 1.0k - Animations: wheel-roll, tilt - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/38989/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use Tracked Ugv (Robots and Drones Kit) with my AI development tools?
How do I get started?
Which game engines and tools can I use Tracked Ugv (Robots and Drones Kit) with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use Tracked Ugv (Robots and Drones Kit) in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Tracked Ugv (Robots and Drones Kit)
1.1 m tracked UGV with rolling wheels for rough terrain scenes.