
Loading model
About
Pegboard tool wall with hanging drivers, a level, a mallet and a parts shelf. Dimensions 1.80 by 1.80 by 0.16 m (X by Y by Z). Origin at the footprint centre, resting on y = 0; metres, +Y up, +Z forward. Static geometry; no rig, collision or navigation data. Static geometry; no rig. Hang it flat on a wall face. Original design for the robots and drones kit.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Tool Wall Panel (Robots and Drones Kit)” asset in my project. Model: https://cdn.3dassets.dev/assets/39017/v1/model.glb Asset page: https://3dassets.dev/assets/robots-and-drones-kit-tool-wall-panel-2652f518 Description: 1.8 m tool board for workshop wall scenes. - Dimensions (X × Y × Z): 1.8 × 1.8 × 0.16 metres - Triangles: 392 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/39017/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use Tool Wall Panel (Robots and Drones Kit) with my AI development tools?
How do I get started?
Which game engines and tools can I use Tool Wall Panel (Robots and Drones Kit) with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use Tool Wall Panel (Robots and Drones Kit) in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Tool Wall Panel (Robots and Drones Kit)
1.8 m tool board for workshop wall scenes.