3DAssets.dev
Loading model…

About

Original weathered survival shelter. Nominal envelope 3m wide, 2.8m high, 2m deep; applied framing, handles or rails can extend beyond this. Construction: form shelter; roof gable; walls none. Metres, +Y up, +Z front; grounded at y=0. Centred footprint. Door/hatch and cabinetry leaves use named local pivots when present. Static geometry only: no rig, animation, collision, physics or gameplay. Empty storage shells are intentionally lootable. CC0; AI-generated geometry.

Use with an AI agent

Copy this prompt into your AI chat, then describe what you want to build with the asset.

Use the “Picnic Shelter (Roadside Survival Stops)” asset in my project.

Model: https://cdn.3dassets.dev/assets/23545/v1/model.glb
Asset page: https://3dassets.dev/assets/roadside-survival-stops-picnic-shelter-3bfedd67
Description: Picnic Shelter: 3 × 2.8 × 2 m nominal survival shelter assembly.

- Dimensions (X × Y × Z): 3.191 × 2.935 × 2.151 metres
- Triangles: 1.2k
- Animations: none
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/23545/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})

Common questions

How do I use Picnic Shelter (Roadside Survival Stops) with my AI development tools?
Press "Copy for AI agent" above and paste the prompt into Claude Code, Cursor, Codex, GitHub Copilot, ChatGPT or any other coding assistant. The prompt carries the direct CDN URL, the real-world size, the licence and the loading notes, so the assistant can fetch the model and place it in your project without you writing the loader yourself. For a permanent connection, add the 3DAssets.dev MCP server to your tool with one command (for Claude Code: claude mcp add --transport http 3dassets https://3dassets.dev/mcp) and the assistant can then search the whole catalogue, fetch files and read the usage snippets on its own.

MCP server setupGuide for AI agents

How do I get started?
Three ways, from quickest to most automatic. Download the .glb with the button and drop it into your engine's asset folder, where it imports like any glTF file. Or skip the download: copy the three.js, React Three Fiber or model-viewer snippet under "Import manually", which loads the model straight from the CDN. Or connect your AI agent to the MCP server and ask for it by name, and it will find, fetch and place the model for you.

MCP server setupAPI reference

Which game engines and tools can I use Picnic Shelter (Roadside Survival Stops) with?
Anything that reads glTF, which today means all of the major ones: three.js and React Three Fiber on the web, Godot 4, Unity, Unreal Engine 5, Blender and the model-viewer web component. The model is a self-contained binary glTF (.glb) with textures embedded, so there is one file to import and no plugin, converter or decoder to install first.
How do I import this model into Unity, Godot, Unreal or Blender?
Unity: install the glTFast package (com.unity.cloud.gltfast) from the Package Manager, drop the .glb into Assets and drag the prefab in, or load it at runtime from the CDN URL. Godot 4: copy the file into the project folder and the editor imports it as a scene you can instantiate. Unreal Engine 5: File > Import with the built-in glTF importer, which converts the axes for you. Blender: File > Import > glTF 2.0. Units are metres with +Y up in the file, and every importer above handles the conversion to its own axes automatically.
Can I use Picnic Shelter (Roadside Survival Stops) in a commercial game, and do I need to credit anyone?
Yes to commercial use and no to credit. Every model on 3DAssets.dev is released under CC0 1.0 Universal, which places it in the public domain: use it in a paid game, an app, a film or a client project, modify it, redistribute it, and put nothing in the credits. A link back is welcome but it is entirely your choice.

CC0 licence text

Can I load it from the CDN instead of downloading it?
Yes. The .glb file has a permanent URL on cdn.3dassets.dev that is CORS-enabled and never changes content, so you can pass it straight to GLTFLoader, glTFast or model-viewer in production and cache it as hard as you like. Downloading is only needed for engines that import from disk.
Do I need Draco, Meshopt or KTX2 to load it?
No. The geometry is quantized with KHR_mesh_quantization and the textures are re-encoded to WebP, both of which three.js, Godot, Unity and Blender read natively, so a plain GLTFLoader is enough. There is nothing extra to configure and no decoder to ship with your bundle.

Picnic Shelter (Roadside Survival Stops)

Picnic Shelter: 3 × 2.8 × 2 m nominal survival shelter assembly.

Download asset · 89.3 KB

More in Buildings & Architecture

Hall Roof Truss Bay (Car Factory Production Line)

Hall Roof Truss Bay (Car Factory Production Line)

Free 3D model of an 18 m parallel chord roof truss for a factory hall, a modular building girder for a car factory game asset kit.

@3dassets408 tris · 4 ↓
Hall Roller Door Bay (Car Factory Production Line)Animated

Hall Roller Door Bay (Car Factory Production Line)

Free 3D model of a 6 m factory wall bay with a 4.4 m roller shutter door, a modular industrial building panel for a car factory game asset kit.

@3dassets408 tris · 4 ↓
Mezzanine Stair (Car Factory Production Line)

Mezzanine Stair (Car Factory Production Line)

Free 3D model of a straight steel stair up to a 3.6 m mezzanine with yellow handrails, a modular access stair for a car factory game asset kit.

@3dassets660 tris · 3 ↓
Hall Roof Cladding Bay (Car Factory Production Line)

Hall Roof Cladding Bay (Car Factory Production Line)

Free 3D model of a 6 by 8.5 m factory roof cladding bay in profiled steel deck, a modular industrial roof panel for a car factory game asset kit.

@3dassets240 tris · 3 ↓
Hall Personnel Door Bay (Car Factory Production Line)Animated

Hall Personnel Door Bay (Car Factory Production Line)

Free 3D model of a 6 m factory wall bay with a hinged personnel door and a lit exit sign, a modular industrial building panel for a car factory game asset kit.

@3dassets300 tris · 3 ↓
Hall Wall Cladding Bay (Car Factory Production Line)

Hall Wall Cladding Bay (Car Factory Production Line)

Free 3D model of a 6 m factory wall cladding bay in profiled white steel sheet, a modular industrial building panel for a car factory game asset kit.

@3dassets252 tris · 3 ↓
Ship Shed (Viking Age Longhouse and Longship)

Ship Shed (Viking Age Longhouse and Longship)

Free 3D model of a Norse ship shed: an 8.4 m turf roofed A frame boat house open at the seaward end, with log rollers laid on its floor.

@3dassets3.2k tris · 1 ↓
Chicken Coop (Farm and Working Animals HD)Animated

Chicken Coop (Farm and Working Animals HD)

Raised timber chicken coop with a pitched roof, a cleated ramp and a pop hole hatch that lifts.

@3dassets252 tris · 1 ↓
Mezzanine Walkway Bay (Car Factory Production Line)

Mezzanine Walkway Bay (Car Factory Production Line)

Free 3D model of a 6 m mezzanine walkway bay at 3.6 m with a yellow handrail, a modular elevated gantry for a car factory game asset kit.

@3dassets360 tris · 1 ↓
Hall Ridge Skylight Bay (Car Factory Production Line)

Hall Ridge Skylight Bay (Car Factory Production Line)

Free 3D model of a 6 m ridge skylight monitor for a factory roof, a modular glazed roof lantern for a car factory game asset kit.

@3dassets144 tris · 1 ↓
Hall Window Band Bay (Car Factory Production Line)

Hall Window Band Bay (Car Factory Production Line)

Free 3D model of a 6 m factory wall bay with a high glazed window band, a modular industrial building panel for a car factory game asset kit.

@3dassets504 tris · 1 ↓
Hall Steel Column (Car Factory Production Line)

Hall Steel Column (Car Factory Production Line)

Free 3D model of a factory hall steel column 8 m to the eaves with a base plate and a cap, a modular building column for a car factory game asset kit.

@3dassets96 tris · 1 ↓

Similar assets

Roadside Rain Shelter (Roadside Survival Stops)

Roadside Rain Shelter (Roadside Survival Stops)

Roadside Rain Shelter: 2.5 × 2.4 × 1.5 m nominal survival shelter assembly.

@3dassets1.8k tris
Roadside Picnic Bench (Roadside Survival Stops)

Roadside Picnic Bench (Roadside Survival Stops)

Roadside Picnic Bench: 1.8 × 0.45 × 0.4 m nominal survival bed assembly.

@3dassets84 tris
Bus Stop Timber Shelter (Rural Scavenging Settlements)

Bus Stop Timber Shelter (Rural Scavenging Settlements)

Bus Stop Timber Shelter: 2.5 × 2.5 × 1.5 m nominal survival shelter assembly.

@3dassets1.8k tris
Market Notice Shelter (Rural Scavenging Settlements)

Market Notice Shelter (Rural Scavenging Settlements)

Market Notice Shelter: 2 × 2.5 × 1 m nominal survival shelter assembly.

@3dassets1.8k tris
Courtyard Sentry Shelter (Fortified Compound Expansion)

Courtyard Sentry Shelter (Fortified Compound Expansion)

Courtyard Sentry Shelter: 2 × 2.8 × 2 m nominal survival shelter assembly.

@3dassets1.8k tris
Rest-area picnic shelter (Long-Haul Trucking and Truck Stop)

Rest-area picnic shelter (Long-Haul Trucking and Truck Stop)

Rest-area picnic shelter in an original generic highway freight family.

@3dassets96 tris
Tripod Hide Shelter (Wilderness Survival Camp)

Tripod Hide Shelter (Wilderness Survival Camp)

Tripod Hide Shelter: original weathered survival equipment with explicit construction and metre-scale dimensions.

@3dassets504 tris
Bivouac Hoop Shelter (Wilderness Survival Camp)

Bivouac Hoop Shelter (Wilderness Survival Camp)

Bivouac Hoop Shelter: original weathered survival equipment with explicit construction and metre-scale dimensions.

@3dassets748 tris
Lean To Shelter (Wilderness Survival Camp)

Lean To Shelter (Wilderness Survival Camp)

Lean To Shelter: original weathered survival equipment with explicit construction and metre-scale dimensions.

@3dassets1.4k tris
Laundry Drum Assembly (Lootable Apartment Interiors)

Laundry Drum Assembly (Lootable Apartment Interiors)

Laundry Drum Assembly: 0.5 × 0.5 × 0.4 m nominal survival machine assembly.

@3dassets388 tris
Shelter Door Wall (Underground Bunker and Survivor Hideout)

Shelter Door Wall (Underground Bunker and Survivor Hideout)

Shelter Door Wall: 2 × 2.4 × 0.3 m nominal survival wall assembly.

@3dassets5.4k tris
Shelter Floor Slab (Underground Bunker and Survivor Hideout)

Shelter Floor Slab (Underground Bunker and Survivor Hideout)

Shelter Floor Slab: 2 × 0.25 × 2 m nominal survival platform assembly.

@3dassets348 tris