
About
Four-pocket brochure cabinet. Bounds 0.800 x 1.300 x 0.458 metres (X/Y/Z). Nose +Z, up +Y, wheel axles X. Wheels, doors, bonnet and pickup tailgate have named pivots where present. Static geometry; no rig. No collision or navigation data. Blank signage; no manufacturer designs or branding.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Four-pocket brochure cabinet (Road Car Showroom Lineup)” asset in my project. Model: https://cdn.3dassets.dev/assets/15158/v1/model.glb Asset page: https://3dassets.dev/assets/road-car-showroom-lineup-brochure-cabinet-015367d0 Description: Four-pocket brochure cabinet, an original generic design in a cohesive showroom palette. - Dimensions (X × Y × Z): 0.8 × 1.3 × 0.457 metres - Triangles: 108 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/15158/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Four-pocket brochure cabinet (Road Car Showroom Lineup)
Four-pocket brochure cabinet, an original generic design in a cohesive showroom palette.