
About
Four-metre mezzanine edge slab with front glass balustrade. Dimensions 4.00 × 1.27 × 1.50 m (X × Y × Z). Footprint-centred origin resting at ground level. Metres, +Y up, +Z front. Neon mall 1989 pixel palette (teal, magenta, cream, black, warm wood, chrome, glass, neon) with 32 px nearest-filtered maps on main surfaces. Original design with blank abstract panels; no brands or reproduced artwork. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Mezzanine Edge (Retro Arcade and Mall 1989)” asset in my project. Model: https://cdn.3dassets.dev/assets/15523/v1/model.glb Asset page: https://3dassets.dev/assets/retro-arcade-and-mall-1989-mezzanine-edge-3a77a832 Description: Four-metre mezzanine edge slab with front glass balustrade. - Dimensions (X × Y × Z): 4.001 × 1.27 × 1.505 metres - Triangles: 36 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/15523/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Mezzanine Edge (Retro Arcade and Mall 1989)
Four-metre mezzanine edge slab with front glass balustrade.