
About
Open heavy cullet bin filled with angular translucent glass fragments beneath the thick rim. Dimensions 1.10 × 0.69 × 0.80 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Original galvanized steel, blue enamel and safety yellow material recovery equipment. Metres; static geometry, no animation or collision. Static geometry; no rig, animation, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Glass Cullet Bin (Recycling Centre and Material Sorting)” asset in my project. Model: https://cdn.3dassets.dev/assets/31131/v1/model.glb Asset page: https://3dassets.dev/assets/recycling-centre-and-material-sorting-glass-cullet-bin-c5122599 Description: Open heavy cullet bin filled with angular translucent glass fragments beneath the thick rim. - Dimensions (X × Y × Z): 1.1 × 0.69 × 0.8 metres - Triangles: 2.1k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/31131/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Glass Cullet Bin (Recycling Centre and Material Sorting)
Open heavy cullet bin filled with angular translucent glass fragments beneath the thick rim.