3DAssets.dev

Loading model

About

mandrill with coloured muzzle ridges. Original smooth-shaded anatomy with untextured natural colours. Dimensions 0.86 × 0.89 × 0.85 m. Metres, +Y up, +Z forward, footprint-centred pivot with lowest point at y=0. Static posed study; no rig, animation, collision or navigation data.

Use with an AI agent

Copy this prompt into your AI chat, then describe what you want to build with the asset.

Use the “mandrill (Jungle and Rainforest Animals)” asset in my project.

Model: https://cdn.3dassets.dev/assets/21677/v1/model.glb
Asset page: https://3dassets.dev/assets/rainforest-and-jungle-fauna-mandrill-7448dc8d
Description: mandrill with coloured muzzle ridges.

- Dimensions (X × Y × Z): 0.861 × 0.894 × 0.85 metres
- Triangles: 5.3k
- Animations: none
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/21677/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})

Common questions

How do I use mandrill (Jungle and Rainforest Animals) with my AI development tools?
Press "Copy for AI agent" above and paste the prompt into Claude Code, Cursor, Codex, GitHub Copilot, ChatGPT or any other coding assistant. The prompt carries the direct CDN URL, the real-world size, the licence and the loading notes, so the assistant can fetch the model and place it in your project without you writing the loader yourself. For a permanent connection, add the 3DAssets.dev MCP server to your tool with one command (for Claude Code: claude mcp add --transport http 3dassets https://3dassets.dev/mcp) and the assistant can then search the whole catalogue, fetch files and read the usage snippets on its own.

MCP server setupGuide for AI agents

How do I get started?
Three ways, from quickest to most automatic. Download the .glb with the button and drop it into your engine's asset folder, where it imports like any glTF file. Or skip the download: copy the three.js, React Three Fiber or model-viewer snippet under "Import manually", which loads the model straight from the CDN. Or connect your AI agent to the MCP server and ask for it by name, and it will find, fetch and place the model for you.

MCP server setupAPI reference

Which game engines and tools can I use mandrill (Jungle and Rainforest Animals) with?
Anything that reads glTF, which today means all of the major ones: three.js and React Three Fiber on the web, Godot 4, Unity, Unreal Engine 5, Blender and the model-viewer web component. The model is a self-contained binary glTF (.glb) with textures embedded, so there is one file to import and no plugin, converter or decoder to install first.
How do I import this model into Unity, Godot, Unreal or Blender?
Unity: install the glTFast package (com.unity.cloud.gltfast) from the Package Manager, drop the .glb into Assets and drag the prefab in, or load it at runtime from the CDN URL. Godot 4: copy the file into the project folder and the editor imports it as a scene you can instantiate. Unreal Engine 5: File > Import with the built-in glTF importer, which converts the axes for you. Blender: File > Import > glTF 2.0. Units are metres with +Y up in the file, and every importer above handles the conversion to its own axes automatically.
Can I use mandrill (Jungle and Rainforest Animals) in a commercial game, and do I need to credit anyone?
Yes to commercial use and no to credit. Every model on 3DAssets.dev is released under CC0 1.0 Universal, which places it in the public domain: use it in a paid game, an app, a film or a client project, modify it, redistribute it, and put nothing in the credits. A link back is welcome but it is entirely your choice.

CC0 licence text

Can I load it from the CDN instead of downloading it?
Yes. The .glb file has a permanent URL on cdn.3dassets.dev that is CORS-enabled and never changes content, so you can pass it straight to GLTFLoader, glTFast or model-viewer in production and cache it as hard as you like. Downloading is only needed for engines that import from disk.
Do I need Draco, Meshopt or KTX2 to load it?
No. The geometry is quantized with KHR_mesh_quantization and the textures are re-encoded to WebP, both of which three.js, Godot, Unity and Blender read natively, so a plain GLTFLoader is enough. There is nothing extra to configure and no decoder to ship with your bundle.

mandrill (Jungle and Rainforest Animals)

mandrill with coloured muzzle ridges.

Download asset · 253.2 KB

More in Animals

Riding Horse Standing (Farm and Working Animals HD)

Riding Horse Standing (Farm and Working Animals HD)

Riding horse standing square with all four hooves down and the head carried level, about 1.62 m at the withers, bay coat.

@3dassets20.5k tris · 45 ↓
Cat Standing (Ginger Tabby) (Cats, Dogs and Pets at Home)

Cat Standing (Ginger Tabby) (Cats, Dogs and Pets at Home)

Adult domestic cat standing alert with tail raised in a question-mark curve.

@3dassets3.8k tris · 41 ↓
African lion, adult male (Realistic Wild Animals HD)

African lion, adult male (Realistic Wild Animals HD)

Adult male African lion standing square with a full mane, at true scale: 1.2 m at the shoulder and about 2.9 m nose to tail tip.

@3dassets23.4k tris · 40 ↓
tyrannosaurus (Dinosaurs and Prehistoric Life)

tyrannosaurus (Dinosaurs and Prehistoric Life)

tyrannosaurus with balanced horizontal tail, digitigrade hind limbs and large predatory skull.

@3dassets7.6k tris · 35 ↓
African elephant bull (Realistic Wild Animals HD)

African elephant bull (Realistic Wild Animals HD)

Adult African bush elephant bull standing square with the trunk lowered, at true scale: 3.3 m at the shoulder and about 6.2 m long.

@3dassets18.4k tris · 34 ↓
Red deer stag (Realistic Wild Animals HD)

Red deer stag (Realistic Wild Animals HD)

Red deer stag in autumn coat with a thick neck ruff and a twelve-point antler rack, 1.25 m at the shoulder.

@3dassets20.1k tris · 33 ↓
ankylosaurus (Dinosaurs and Prehistoric Life)

ankylosaurus (Dinosaurs and Prehistoric Life)

ankylosaurus with low armoured torso and bony tail club.

@3dassets5.7k tris · 33 ↓
Bengal tiger, prowling (Realistic Wild Animals HD)

Bengal tiger, prowling (Realistic Wild Animals HD)

Bengal tiger in a low prowling stalk, head dropped level with the shoulders, back long and flat and the tail streaming behind. Second pose of the standing study, at the same scale.

@3dassets20.1k tris · 28 ↓
triceratops (Dinosaurs and Prehistoric Life)

triceratops (Dinosaurs and Prehistoric Life)

triceratops with three horns and broad frill.

@3dassets5.0k tris · 27 ↓
Forest Boar, Jointed (FPS Survival Forest Outpost)Animated

Forest Boar, Jointed (FPS Survival Forest Outpost)

Free 3D game asset for a forest survival outpost: a forest boar 1.71 m nose to tail with jointed legs, tusks, a snout, ears and a bristled back, built as a rigid jointed puppet. Animated idle and head-turn.

@3dassets8.5k tris · 24 ↓
Timber Wolf, Jointed (FPS Survival Forest Outpost)Animated

Timber Wolf, Jointed (FPS Survival Forest Outpost)

Free 3D game asset for a forest survival outpost: a timber wolf 1.77 m nose to tail with jointed legs, pricked ears, a shaped muzzle and a brush tail, built as a rigid jointed puppet. Animated idle and head-turn.

@3dassets8.5k tris · 24 ↓
parasaurolophus (Dinosaurs and Prehistoric Life)

parasaurolophus (Dinosaurs and Prehistoric Life)

parasaurolophus with swept hollow cranial crest.

@3dassets4.7k tris · 24 ↓

Similar assets

Glasshouse ridge vent (Garden Centre and Florist)

Glasshouse ridge vent (Garden Centre and Florist)

A 1.2 m ridge vent unit: a section of ridge capping with a glazed sash hinged along the ridge, a rack and pinion stay arm, and the drive shaft brackets that carry it.

@3dassets768 tris · 8 ↓
Stock car with dirt-coloured body (Stock Car Oval Speedway)Animated

Stock car with dirt-coloured body (Stock Car Oval Speedway)

Stock car with dirt-coloured body in an original colourful speedway family.

@3dassets7.7k tris · 16 ↓
Ridge Cap 2 m (Feudal Japan Castle Town)

Ridge Cap 2 m (Feudal Japan Castle Town)

2 m section of rounded ridge tiles with five raised cover tiles, for finishing roof ridges.

@3dassets264 tris · 10 ↓
Ridge Ornament Shachi (Feudal Japan Castle Town)

Ridge Ornament Shachi (Feudal Japan Castle Town)

Golden shachi ridge ornament: an original plump fish with fins and a curled tail on a tile plinth, for keep and gate ridges.

@3dassets368 tris · 7 ↓
Ridge Ornament Onigawara (Feudal Japan Castle Town)

Ridge Ornament Onigawara (Feudal Japan Castle Town)

Original stylized guardian-face ridge-end tile: brow ridges, two horns and a wide mouth band on a rounded tile block.

@3dassets460 tris · 8 ↓
Turf Roof Ridge Cap (Viking Age Longhouse and Longship)

Turf Roof Ridge Cap (Viking Age Longhouse and Longship)

Free 3D model of a turf roof ridge cap with a pegged oak ridge pole: 3 m Viking longhouse kit piece capping the sod on both slopes.

@3dassets1.7k tris · 9 ↓
Pantile Ridge Cap (Canal Town and Windmill)

Pantile Ridge Cap (Canal Town and Windmill)

Free 3D model of a pantile ridge cap module for a historical canal town kit: 4 m of half round ridge tiles on a bedding timber.

@3dassets396 tris · 8 ↓
Roof Ridge Tile Run (Korean Hanok Village and Street)

Roof Ridge Tile Run (Korean Hanok Village and Street)

A 3 m run of ridge tiling: a stacked clay course with a capping of round tiles along the top, to close the ridge of a roof run.

@3dassets840 tris · 12 ↓
sand ridge (Ocean Animals: Whales, Sharks and Fish)

sand ridge (Ocean Animals: Whales, Sharks and Fish)

sand ridge as a static seabed geology prop.

@3dassets864 tris · 8 ↓
pressure ridge (Arctic and Polar Animals)

pressure ridge (Arctic and Polar Animals)

pressure ridge as an original polar or Himalayan habitat prop.

@3dassets336 tris · 7 ↓
Four aspect colour light signal (Modern Rail and Metro Network)

Four aspect colour light signal (Modern Rail and Metro Network)

A 5.1 m four aspect colour light signal at danger, with hoods, a route indicator, plate and phone box.

@3dassets720 tris · 21 ↓
Colour light signal showing clear (Modern Rail and Metro Network)

Colour light signal showing clear (Modern Rail and Metro Network)

The four aspect colour light signal with the green aspect lit instead of the red.

@3dassets720 tris · 23 ↓