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About
A 1.8 m poolside bench: four beech slats at 440 mm on cantilevered dark steel frames with stainless foot plates, a three slat raked back and a blue rail under it. Static geometry, and the timber is modelled rather than textured. Metre units, +Y up, the water or user side toward +Z, resting on y=0. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Poolside Bench (Public Swimming Baths and Poolside)” asset in my project. Model: https://cdn.3dassets.dev/assets/35255/v1/model.glb Asset page: https://3dassets.dev/assets/public-swimming-baths-and-poolside-poolside-bench-dd3c4911 Description: A 1.8 m poolside bench: four beech slats at 440 mm on cantilevered dark steel frames with stainless foot plates, a three slat raked back and a blue rail under it. Static geometry, and the timber is modelled rather than textured. - Dimensions (X × Y × Z): 1.72 × 0.901 × 0.525 metres - Triangles: 1.1k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/35255/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Poolside Bench (Public Swimming Baths and Poolside)
A 1.8 m poolside bench: four beech slats at 440 mm on cantilevered dark steel frames with stainless foot plates, a three slat raked back and a blue rail under it. Static geometry, and the timber is modelled rather than textured.