
About
Matched connector examples positioned using actual finished connector coordinates; ports with different elevations are assembled with the corresponding height offset.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Prison connector cases 3 (Prison Complex Builder)” asset in my project. Model: https://cdn.3dassets.dev/assets/25729/v1/model.glb Asset page: https://3dassets.dev/assets/prison-complex-builder-prison-connector-cases-3-35069d0f Description: Matched connector examples positioned using actual finished connector coordinates; ports with different elevations are assembled with the corresponding height offset. - Dimensions (X × Y × Z): 27.052 × 4.001 × 8.783 metres - Triangles: 13.9k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/25729/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Prison connector cases 3 (Prison Complex Builder)
Matched connector examples positioned using actual finished connector coordinates; ports with different elevations are assembled with the corresponding height offset.