3DAssets.dev
Loading model…

About

Independent test assemblies proving every connector type in this pack: a counter run through an end cap, straight modules, a till position and a corner return; a lane kerb run through a straight, a 90 degree curve and a bull-nosed end; a queue rail run with a terminating end bay; a moulded bench run with an end bay; and two coupled car park bay marking tiles. Static geometry; no rig, collision or navigation data.

Use with an AI agent

Copy this prompt into your AI chat, then describe what you want to build with the asset.

Use the “Quick-service connector cases (Fast Food Counter and Drive-Thru)” asset in my project.

Model: https://cdn.3dassets.dev/assets/16230/v1/model.glb
Asset page: https://3dassets.dev/assets/fast-food-and-drive-thru-qsr-connector-cases-df04b984
Description: Independent test assemblies proving every connector type in this pack: a counter run through an end cap, straight modules, a till position and a corner return; a lane kerb run through a straight, a 90 degree curve and a bull-nosed end; a queue rail run with a terminating end...

- Dimensions (X × Y × Z): 6 × 1.261 × 18.901 metres
- Triangles: 10.1k
- Animations: none
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/16230/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})

Common questions

How do I use this model with my AI development tools?
Press "Copy for AI agent" above and paste the prompt into Claude Code, Cursor, Codex, GitHub Copilot, ChatGPT or any other coding assistant. The prompt carries the direct CDN URL, the real-world size, the licence and the loading notes, so the assistant can fetch the model and place it in your project without you writing the loader yourself. For a permanent connection, add the 3DAssets.dev MCP server to your tool with one command (for Claude Code: claude mcp add --transport http 3dassets https://3dassets.dev/mcp) and the assistant can then search the whole catalogue, fetch files and read the usage snippets on its own.

MCP server setupGuide for AI agents

How do I get started?
Three ways, from quickest to most automatic. Download the .glb with the button and drop it into your engine's asset folder, where it imports like any glTF file. Or skip the download: copy the three.js, React Three Fiber or model-viewer snippet under "Import manually", which loads the model straight from the CDN. Or connect your AI agent to the MCP server and ask for it by name, and it will find, fetch and place the model for you.

MCP server setupAPI reference

Which game engines and tools can I use this model with?
Anything that reads glTF, which today means all of the major ones: three.js and React Three Fiber on the web, Godot 4, Unity, Unreal Engine 5, Blender and the model-viewer web component. The model is a self-contained binary glTF (.glb) with textures embedded, so there is one file to import and no plugin, converter or decoder to install first.
How do I import this model into Unity, Godot, Unreal or Blender?
Unity: install the glTFast package (com.unity.cloud.gltfast) from the Package Manager, drop the .glb into Assets and drag the prefab in, or load it at runtime from the CDN URL. Godot 4: copy the file into the project folder and the editor imports it as a scene you can instantiate. Unreal Engine 5: File > Import with the built-in glTF importer, which converts the axes for you. Blender: File > Import > glTF 2.0. Units are metres with +Y up in the file, and every importer above handles the conversion to its own axes automatically.
Can I use this model in a commercial game, and do I need to credit anyone?
Yes to commercial use and no to credit. Every model on 3DAssets.dev is released under CC0 1.0 Universal, which places it in the public domain: use it in a paid game, an app, a film or a client project, modify it, redistribute it, and put nothing in the credits. A link back is welcome but it is entirely your choice.

CC0 licence text

Can I load it from the CDN instead of downloading it?
Yes. The .glb file has a permanent URL on cdn.3dassets.dev that is CORS-enabled and never changes content, so you can pass it straight to GLTFLoader, glTFast or model-viewer in production and cache it as hard as you like. Downloading is only needed for engines that import from disk.
Do I need Draco, Meshopt or KTX2 to load it?
No. The geometry is quantized with KHR_mesh_quantization and the textures are re-encoded to WebP, both of which three.js, Godot, Unity and Blender read natively, so a plain GLTFLoader is enough. There is nothing extra to configure and no decoder to ship with your bundle.

Quick-service connector cases (Fast Food Counter and Drive-Thru)

Independent test assemblies proving every connector type in this pack: a counter run through an end cap, straight modules, a till position and a corner return; a lane kerb run through a straight, a 90 degree curve and a bull-nosed end; a queue rail run with a terminating end...

Download asset · 411.3 KB

More in Environments & Scenes

Curves Forks and Slope (Undercity Sewers and Thieves Den)

Curves Forks and Slope (Undercity Sewers and Thieves Den)

Isolated curve, diagonal fork and slope connections. Static endpoint assertions cover water levels and both raised ledges.

@3dassets9.3k tris · 2 ↓
Sewer Connector Cases (Undercity Sewers and Thieves Den)

Sewer Connector Cases (Undercity Sewers and Thieves Den)

Separated three-way and four-way channel junction tests use matching four-metre tunnel bays; water level and raised ledges remain continuous at each join.

@3dassets3.8k tris · 2 ↓
First Night Camp (Wilderness Survival Camp)

First Night Camp (Wilderness Survival Camp)

Composed first night camp with clear access paths and use-specific object placement. Static demonstration only.

@3dassets14.5k tris · 1 ↓
Country station with a passenger train at the platform (Steam Era Railway and Rolling Stock)

Country station with a passenger train at the platform (Steam Era Railway and Rolling Stock)

A through station: a 4-6-0 and tender at the head of two carriages standing at the up platform, opposite platform, canopies, signal box, footbridge, semaphore signals, nameboard, water crane, lamps and platform traffic. Track modules chain on the 4 m grid and every vehicle...

@3dassets30.9k tris · 1 ↓
Spring garden (Turning Seasons: Four Season Garden)

Spring garden (Turning Seasons: Four Season Garden)

A six-metre spring garden assembled from the reusable Turning Seasons assets. Ground top is y=0.26m.

@3dassets5.3k tris · 1 ↓
Spring meadow tile (Turning Seasons: Four Season Garden)

Spring meadow tile (Turning Seasons: Four Season Garden)

Spring meadow tile in a warm, faceted storybook style.

@3dassets24 tris · 1 ↓
Thieves Den (Undercity Sewers and Thieves Den)

Thieves Den (Undercity Sewers and Thieves Den)

Dry cutaway den with sorting and repair benches, sleeping corner, trade counter and a concealed bookcase door.

@3dassets20.1k tris
Outfall to Cistern (Undercity Sewers and Thieves Den)

Outfall to Cistern (Undercity Sewers and Thieves Den)

Open inspection route connects a four-metre tunnel to a T junction, a second channel bay and a cistern approach. Dry den entrance branches east.

@3dassets26.7k tris
Rider pose lineup (Snowboard Gear and Freestyle Riders)

Rider pose lineup (Snowboard Gear and Freestyle Riders)

All eight rider poses set out in two rows on a plain floor: the four freestyle poses in front and the four ground and shop-floor poses behind, so the stances, grabs and presses can be compared side by side.

@3dassets58.9k tris
Tuning workshop (Snowboard Gear and Freestyle Riders)

Tuning workshop (Snowboard Gear and Freestyle Riders)

A board tuning workshop: a deck clamped in the tuning vice ready for an edge, the wax bench with its iron, wax and scraper, the tool wall behind it, the base grinding machine along the side and a stocked rack of decks waiting.

@3dassets23.3k tris
Rental shop interior (Snowboard Gear and Freestyle Riders)

Rental shop interior (Snowboard Gear and Freestyle Riders)

A rental shop floor: two stocked wall racks along the back, a stocked floor rack in the aisle, the boot wall and apparel rail down one side, the hire counter with an assistant behind it, a fitting bench with a customer trying boots, and a display podium.

@3dassets32.9k tris
Construction and Service Corner (Fortified Compound Expansion)

Construction and Service Corner (Fortified Compound Expansion)

A deliberately open cutaway composition showing grounded fixtures, usable entries and the common structural grid. Roof covers one corner to keep interior content visible. Static layout; no collision or gameplay supplied.

@3dassets4.3k tris

Similar assets

Connector cases (Restaurant Kitchen and Dining Room)

Connector cases (Restaurant Kitchen and Dining Room)

Three independent test assemblies proving every connector this pack defines: a five-module counter run on the 600 mm counter-run grid, a bar run turning through the counter corner, and a walk-in cold room run through a door bay and a panel corner. Each junction is asserted in...

@3dassets12.8k tris
Connector cases (Clinic and Veterinary Practice)

Connector cases (Clinic and Veterinary Practice)

Three independent test assemblies proving every connector this pack defines: a counter run on the 600 mm counter-run grid turning through the dispensary corner, a kennel bank run on the 1.35 m bank grid closed by an end panel, and a walk-in dog run tiling on the 1 m run grid...

@3dassets21.7k tris
Connector cases (Bar, Pub and Brewery Taproom)

Connector cases (Bar, Pub and Brewery Taproom)

Three independent test assemblies proving every connector this pack defines: a counter run from the lift-flap end through the till position and the corner into a return leg on the 1.2 m counter-run grid, a five bay back bar run on the backbar-run grid, and a stillage run...

@3dassets28.7k tris
Connector cases (Cafe, Bakery and Coffee Bar)

Connector cases (Cafe, Bakery and Coffee Bar)

Three independent test assemblies proving every connector this pack defines: a five module counter run on the 600 mm counter-run grid, a run turning through the counter corner into a curved end, and a shopfront run of window, door and pilaster modules on the 1.2 m grid. Each...

@3dassets9.7k tris
Fitted casework connector cases (Fitted Kitchen and Bathroom Builder)

Fitted casework connector cases (Fitted Kitchen and Bathroom Builder)

Independent test assemblies proving every connector type in the pack: a straight base run, a base corner starting a returning run, a straight wall run at 1500 mm, a wall corner starting a returning run, and a straight tall run. Each pairing is asserted in the pack connections...

@3dassets11.4k tris
Facility Connector Cases (Office Lobby and Building Facilities)

Facility Connector Cases (Office Lobby and Building Facilities)

Independent aligned test assemblies proving every connector this pack defines: a corridor run from a wall module through a lift landing to a fire door, a washroom wall run turning through a corner, a WC cubicle run, a servery counter run, a rack row, a cable ladder run...

@3dassets28.1k tris
Connector cases (Garden Centre and Florist)

Connector cases (Garden Centre and Florist)

Aligned assemblies proving every connector type in the pack: a glasshouse run of gable, bays and door bay on the 2 m grid, a polytunnel run between two end frames, a canopy walkway run, a gutter and downpipe run at eaves height, a fence run through a gate, a benching run into...

@3dassets29.5k tris
Connector cases (Hardware Store and DIY Warehouse)

Connector cases (Hardware Store and DIY Warehouse)

Aligned assemblies proving every connector type in the pack: a pallet racking run of frames and beam levels on the 1.35 m bay pitch, a shop shelving run on the same pitch, a trade counter run into a corner, an aisle barrier into a gate, a floor marking tile run into a corner...

@3dassets37.8k tris
Connector cases (Retail Store Fixtures and Mall)

Connector cases (Retail Store Fixtures and Mall)

Aligned assembly cases for every connector type in the pack: a 1.35 m shop-bay run through a corner, a 1.2 m shopfront run through a corner post into a mall unit shell, a 600 mm counter run through a cash desk corner, and a mixed panel and gondola run. Each row is an...

@3dassets22.8k tris
Bench and Partition Connector Cases (Downtown Office Interiors)

Bench and Partition Connector Cases (Downtown Office Interiors)

Independent aligned test assemblies proving every connector this pack defines: two bench runs joined bench-right to bench-left, a back-to-back pair joined bench-back to bench-back, a four-position run closed with an end bay, and a glazed partition run from an end post through...

@3dassets13.9k tris
Connector Cases (Hotel and Resort Operations)

Connector Cases (Hotel and Resort Operations)

Independent aligned test assemblies proving every connector this pack defines: a corridor run from a plain module through a guest room door, a panelled module, a fire door, a service door and the ice and vending alcove; a pair of corridor ceiling rafts; a partition wall run...

@3dassets23.9k tris
Connector cases (Laundromat and Cleaning Services)

Connector cases (Laundromat and Cleaning Services)

Every connector type in the pack, assembled so the coupling can be checked. Front row: a machine bank of an end panel, a 700 mm washer, a coin payment column, a tumble dryer and a second end panel, all coupling on machine-bank ports at 550 mm. Second row: a counter run of two...

@3dassets22.5k tris