
About
Eight cells in two rows, four representative bunks, continuous upper catwalk with guard rails and connected access stair. Open roofs expose the plan; detailed sanitary furnishings appear in the companion cell scene.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Eight-cell block and mezzanine (Prison Complex Builder)” asset in my project. Model: https://cdn.3dassets.dev/assets/25718/v1/model.glb Asset page: https://3dassets.dev/assets/prison-complex-builder-eight-cell-block--d889aedd-starter-scene Description: Eight cells in two rows, four representative bunks, continuous upper catwalk with guard rails and connected access stair. Open roofs expose the plan; detailed sanitary furnishings appear in the companion cell scene. - Dimensions (X × Y × Z): 11.89 × 4.24 × 6.215 metres - Triangles: 24.7k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/25718/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Eight-cell block and mezzanine (Prison Complex Builder)
Eight cells in two rows, four representative bunks, continuous upper catwalk with guard rails and connected access stair. Open roofs expose the plan; detailed sanitary furnishings appear in the companion cell scene.