
Loading model
About
Free-standing rock arch with a clear passage and moss-covered keystone. Original Primeval Frontier art family. Static unrigged model; metre units, +Y up, +Z forward, ground-centred pivot. Interpretive proportions and speculative colours.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Weathered Stone Arch (Primeval Frontier: Dinosaur Worlds)” asset in my project. Model: https://cdn.3dassets.dev/assets/1753/v1/model.glb Asset page: https://3dassets.dev/assets/primeval-frontier-stone-arch-0f807aa4 Description: Free-standing rock arch with a clear passage and moss-covered keystone. - Dimensions (X × Y × Z): 4.73 × 3.597 × 1.654 metres - Triangles: 540 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/1753/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Weathered Stone Arch (Primeval Frontier: Dinosaur Worlds)
Free-standing rock arch with a clear passage and moss-covered keystone.