
About
Original weathered survival shelter. Nominal envelope 2m wide, 2.6m high, 2m deep; applied framing, handles or rails can extend beyond this. Construction: form shelter; roof skylight; walls back; primitive true. Metres, +Y up, +Z front; grounded at y=0. Centred footprint. Door/hatch and cabinetry leaves use named local pivots when present. Static geometry only: no rig, animation, collision, physics or gameplay. Empty storage shells are intentionally lootable. CC0; AI-generated geometry.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Hide Smokehouse Shell (Prehistoric Survivor Settlement)” asset in my project. Model: https://cdn.3dassets.dev/assets/11044/v1/model.glb Asset page: https://3dassets.dev/assets/prehistoric-survivor-settlement-hide-smokehouse-shell-d2969eb2 Description: Hide Smokehouse Shell: 2 × 2.6 × 2 m nominal survival shelter assembly. - Dimensions (X × Y × Z): 2.15 × 2.6 × 2.152 metres - Triangles: 2.3k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/11044/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Hide Smokehouse Shell (Prehistoric Survivor Settlement)
Hide Smokehouse Shell: 2 × 2.6 × 2 m nominal survival shelter assembly.