
About
Original weathered survival shelter. Nominal envelope 3m wide, 2.8m high, 2m deep; applied framing, handles or rails can extend beyond this. Construction: form shelter; roof gable; walls none. Metres, +Y up, +Z front; grounded at y=0. Centred footprint. Door/hatch and cabinetry leaves use named local pivots when present. Static geometry only: no rig, animation, collision, physics or gameplay. Empty storage shells are intentionally lootable. CC0; AI-generated geometry.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Picnic Shelter (Roadside Survival Stops)” asset in my project. Model: https://cdn.3dassets.dev/assets/10469/v1/model.glb Asset page: https://3dassets.dev/assets/roadside-survival-stops-picnic-shelter-969c07d7 Description: Picnic Shelter: 3 × 2.8 × 2 m nominal survival shelter assembly. - Dimensions (X × Y × Z): 3.191 × 2.935 × 2.15 metres - Triangles: 1.2k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/10469/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Picnic Shelter (Roadside Survival Stops)
Picnic Shelter: 3 × 2.8 × 2 m nominal survival shelter assembly.