3DAssets.dev

Loading model

About

Shopper scanning an item at arm height with a filled bag on the floor beside them. Overall 0.800 x 1.670 x 0.830 m (X x Y x Z) in metres, +Y up, +Z front, resting on y=0 with the origin on the footprint. Pixel art construction: chunky axis aligned blocks with 32 px nearest filtered maps, product labels and signage lettering modelled as proud blocks rather than painted on. Free 3D model for a supermarket or grocery store scene, low poly and game ready for Unity, Godot, Unreal, three.js and Blender. Static geometry. Static posed figure, no rig or skeleton: the pose is baked into the geometry and no part is a moving node. No collision or navigation data.

Use with an AI agent

Copy this prompt into your AI chat, then describe what you want to build with the asset.

Use the “Shopper At Self Checkout (Pixel Modern Supermarket)” asset in my project.

Model: https://cdn.3dassets.dev/assets/28041/v1/model.glb
Asset page: https://3dassets.dev/assets/pixel-modern-supermarket-shopper-at-self-checkout-fbe4eabc
Description: Shopper scanning an item at arm height with a filled bag on the floor beside them.

- Dimensions (X × Y × Z): 0.802 × 1.67 × 0.83 metres
- Triangles: 204
- Animations: none
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/28041/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})

Common questions

How do I use this model with my AI development tools?
Press "Copy for AI agent" above and paste the prompt into Claude Code, Cursor, Codex, GitHub Copilot, ChatGPT or any other coding assistant. The prompt carries the direct CDN URL, the real-world size, the licence and the loading notes, so the assistant can fetch the model and place it in your project without you writing the loader yourself. For a permanent connection, add the 3DAssets.dev MCP server to your tool with one command (for Claude Code: claude mcp add --transport http 3dassets https://3dassets.dev/mcp) and the assistant can then search the whole catalogue, fetch files and read the usage snippets on its own.

MCP server setupGuide for AI agents

How do I get started?
Three ways, from quickest to most automatic. Download the .glb with the button and drop it into your engine's asset folder, where it imports like any glTF file. Or skip the download: copy the three.js, React Three Fiber or model-viewer snippet under "Import manually", which loads the model straight from the CDN. Or connect your AI agent to the MCP server and ask for it by name, and it will find, fetch and place the model for you.

MCP server setupAPI reference

Which game engines and tools can I use this model with?
Anything that reads glTF, which today means all of the major ones: three.js and React Three Fiber on the web, Godot 4, Unity, Unreal Engine 5, Blender and the model-viewer web component. The model is a self-contained binary glTF (.glb) with textures embedded, so there is one file to import and no plugin, converter or decoder to install first.
How do I import this model into Unity, Godot, Unreal or Blender?
Unity: install the glTFast package (com.unity.cloud.gltfast) from the Package Manager, drop the .glb into Assets and drag the prefab in, or load it at runtime from the CDN URL. Godot 4: copy the file into the project folder and the editor imports it as a scene you can instantiate. Unreal Engine 5: File > Import with the built-in glTF importer, which converts the axes for you. Blender: File > Import > glTF 2.0. Units are metres with +Y up in the file, and every importer above handles the conversion to its own axes automatically.
Can I use this model in a commercial game, and do I need to credit anyone?
Yes to commercial use and no to credit. Every model on 3DAssets.dev is released under CC0 1.0 Universal, which places it in the public domain: use it in a paid game, an app, a film or a client project, modify it, redistribute it, and put nothing in the credits. A link back is welcome but it is entirely your choice.

CC0 licence text

Can I load it from the CDN instead of downloading it?
Yes. The .glb file has a permanent URL on cdn.3dassets.dev that is CORS-enabled and never changes content, so you can pass it straight to GLTFLoader, glTFast or model-viewer in production and cache it as hard as you like. Downloading is only needed for engines that import from disk.
Do I need Draco, Meshopt or KTX2 to load it?
No. The geometry is quantized with KHR_mesh_quantization and the textures are re-encoded to WebP, both of which three.js, Godot, Unity and Blender read natively, so a plain GLTFLoader is enough. There is nothing extra to configure and no decoder to ship with your bundle.

Shopper At Self Checkout (Pixel Modern Supermarket)

Shopper scanning an item at arm height with a filled bag on the floor beside them.

Download asset · 17.4 KB

More in Characters & Creatures

Gorgehold Scout (Gorgehold Survivor Gallery and Operations)Animated

Gorgehold Scout (Gorgehold Survivor Gallery and Operations)

Clothed third-person scout with a 74-joint skeleton and idle, walk, run and grasp clips.

@3dassets98.5k tris · 127 ↓
Humanoid Android (Robots and Drones Kit)Animated

Humanoid Android (Robots and Drones Kit)

1.7 m humanoid android with visor head and one animated arm for service demo scenes.

@3dassets1.5k tris · 34 ↓
Forest Stalker, Jointed (FPS Survival Forest Outpost)Animated

Forest Stalker, Jointed (FPS Survival Forest Outpost)

Free 3D game asset for a forest survival outpost: a 2.06 m gaunt stalker with a horned skull, a spined back, glowing red eyes and long claws, built as a rigid jointed puppet. Animated idle, head-turn and arm-swing.

@3dassets12.0k tris · 33 ↓
Astronaut Floating (Solar System and Astronauts)

Astronaut Floating (Solar System and Astronauts)

A 2 m astronaut figure posed spread-eagled in a weightless drift, knees bent and toes down, with a free origin at the chest for placement in mid air.

@3dassets18.7k tris · 32 ↓
Seated Forklift Driver (Car Factory Production Line)

Seated Forklift Driver (Car Factory Production Line)

Free 3D model of a seated forklift driver in a hi vis vest and hard hat, a posed industrial character for a car factory game asset kit.

@3dassets2.1k tris · 32 ↓
Low Poly Civilian Standing Idle (Low Poly Character Figures)

Low Poly Civilian Standing Idle (Low Poly Character Figures)

Adult civilian standing at rest, weight even, arms at the sides. The default crowd figure at 1.75 m.

@3dassets1.2k tris · 29 ↓
Infected Runner, Jointed (FPS Survival Forest Outpost)Animated

Infected Runner, Jointed (FPS Survival Forest Outpost)

Free 3D game asset for a forest survival outpost: a 1.59 m infected runner hunched forward in torn rags with glowing lesions and pale claws, built as a rigid jointed puppet. Animated idle, head-turn and arm-swing.

@3dassets12.6k tris · 29 ↓
Line Worker With Torque Tool (Car Factory Production Line)

Line Worker With Torque Tool (Car Factory Production Line)

Free 3D model of a factory line worker in a hi vis vest and hard hat holding a torque tool, a posed industrial character for a car factory game asset kit.

@3dassets2.1k tris · 29 ↓
Samurai Duelist (Legendary Warriors Kit)Animated

Samurai Duelist (Legendary Warriors Kit)

Armoured duelist mid advance with the katana raised overhead for a cut.

@3dassets4.2k tris · 28 ↓
Ground Crew Marshaller (Aircraft Fleet and Airfield)

Ground Crew Marshaller (Aircraft Fleet and Airfield)

A ground crew marshaller in a high visibility tabard and ear defenders, arms raised with a lit wand in each hand. Premium CC0 aircraft and airfield game asset.

@3dassets892 tris · 26 ↓
Quality Inspector With Tablet (Car Factory Production Line)

Quality Inspector With Tablet (Car Factory Production Line)

Free 3D model of a factory quality inspector in a hi vis vest holding a tablet, a posed industrial character for a car factory game asset kit.

@3dassets2.1k tris · 26 ↓
Samurai Commander (Legendary Warriors Kit)Animated

Samurai Commander (Legendary Warriors Kit)

Armoured commander standing at rest in a kabuto helm, katana at the hip and a back flag.

@3dassets3.9k tris · 25 ↓

Similar assets

Self propelled mower with grass bag (Lawn Mowing Simulator Kit)Animated

Self propelled mower with grass bag (Lawn Mowing Simulator Kit)

Low poly self propelled lawn mower with a rear grass collection bag: powered rear axle, side chute into a hooped fabric bag and a drive lever on the handle.

@3dassets1.5k tris · 12 ↓
Self Checkout Kiosk (Pixel Modern Supermarket)

Self Checkout Kiosk (Pixel Modern Supermarket)

Self service checkout: an angled touchscreen, a scanner plate, a bagging shelf and a status lamp on a pole.

@3dassets108 tris · 9 ↓
Pastry Filling Bag Stand (Chocolate Making and Confectionery)

Pastry Filling Bag Stand (Chocolate Making and Confectionery)

Filling stand with support ring holding a tied cream piping bag; bag hangs through the ring, never intersecting.

@3dassets1.3k tris · 12 ↓
Punching Bag on Weighted Stand (Gym and Fitness Studio)Animated

Punching Bag on Weighted Stand (Gym and Fitness Studio)

A 2.05 m free-standing heavy bag: a weighted drum base with bumper plates leant against it, a tubular upright and a cranked top arm, and a 1.05 m vinyl bag on a four-strap swivel. The bag swings on its swivel; the base and arm are fixed.

@3dassets2.1k tris · 13 ↓
Studio Floor Module (Music Recording Studio and Instruments)

Studio Floor Module (Music Recording Studio and Instruments)

A 1 m square floating floor module in oak boards on a resilient mat, 30 mm thick, with floor-left, floor-right, floor-front and floor-back ports at the edge midpoints so modules tile both ways across a room.

@3dassets384 tris · 12 ↓
Punching Post and Bag (Roman Bathhouse and Palaestra)

Punching Post and Bag (Roman Bathhouse and Palaestra)

A 2.6 m training post with a hanging sand bag: a turned timber post in a tufa footing with a bracket arm, an iron hook and a bound bag under it. The bag is modelled in one pose and stays still: a bag on a cord is a pendulum, and that is a joint, not a rigid node transform.

@3dassets588 tris · 16 ↓
Self-order kiosk, floor standing (Fast Food Counter and Drive-Thru)

Self-order kiosk, floor standing (Fast Food Counter and Drive-Thru)

A floor standing self-order kiosk: chamfered pedestal body on a cast base, recessed tilted touchscreen, card reader pod, receipt slot, blank header panel and a rear vent.

@3dassets954 tris · 15 ↓
Self checkout with bulky scanner (Hardware Store and DIY Warehouse)

Self checkout with bulky scanner (Hardware Store and DIY Warehouse)

A self checkout column for bulky goods: a touch terminal on a pedestal, a handheld scanner on a coiled lead, a card reader, a weigh shelf and an overhead status light bar.

@3dassets1.0k tris · 8 ↓
Self Checkout (Supermarket Operations)

Self Checkout (Supermarket Operations)

Original unbranded self checkout.

@3dassets60 tris · 9 ↓
Self Checkout Kiosk (Public Library and Reading Garden)

Self Checkout Kiosk (Public Library and Reading Garden)

Self checkout pedestal with broad book platen, supported display, reader surface, receipt slot and service side panels.

@3dassets1.4k tris · 12 ↓
Bag Filling Scale (Coffee Roastery and Cupping Room)

Bag Filling Scale (Coffee Roastery and Cupping Room)

Bag filling scale with supported loading pan and raised rear weighing indicator.

@3dassets1.4k tris · 9 ↓
Robot Arm Floor (Robots and Drones Kit)Animated

Robot Arm Floor (Robots and Drones Kit)

2.6 m industrial robot arm with rocking arm for factory scenes.

@3dassets500 tris · 13 ↓