
About
A 2.6 m capstan on its partner: a whelped oak barrel with iron bands, a drumhead and six shipped bars, standing on a planked step. Dimensions 2.51 by 1.30 by 2.21 m (X by Y by Z). Metre units, +Y up, +Z forward, origin on the footprint at ground or waterline level. Animated pivot nodes: capstan at (0.00, 0.00, 0.00) m. Origin on the step centre at y=0. Harbour palette: salt bleached oak, tarred pine, weathered stone, canvas, hemp, iron, brass and the red and green of a painted hull. Rigid node-transform clips: spin. No skinning. No collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Deck Capstan (Pirate Port and Tall Ships)” asset in my project. Model: https://cdn.3dassets.dev/assets/30155/v1/model.glb Asset page: https://3dassets.dev/assets/pirate-port-and-tall-ships-deck-capstan-c473596a Description: A 2.6 m capstan on its partner: a whelped oak barrel with iron bands, a drumhead and six shipped bars, standing on a planked step. - Dimensions (X × Y × Z): 2.507 × 1.3 × 2.21 metres - Triangles: 588 - Animations: spin - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/30155/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Deck Capstan (Pirate Port and Tall Ships)
A 2.6 m capstan on its partner: a whelped oak barrel with iron bands, a drumhead and six shipped bars, standing on a planked step.