
About
The body is a rounded rectangular section extruded to full length and then bent backward by a quadratic warp, so the curve is real geometry with flat facets rather than a stack of tilted boxes. A two-piece round sits in the feed lips, three witness slots in the lit blue material run down the spine so the load state reads at a glance, and a canted floor plate closes the bottom. Bounding size 0.10 by 0.39 by 0.16 m; metres, +Y up, +Z forward. Origin: free, at the centre of the magazine body, because a collectible like this is hung in mid-air at whatever hover height the level needs and a base origin would put it on the floor. The geometry surrounds the origin, reaching 0.196 m below it and 0.196 m above it. Clips: bob (2.4 s), spin (3.0 s). Rigid node animation only: named nodes with translation, rotation and scale clips, no skinned rig and no skeleton. No collision volumes and no navigation data. Opaque materials throughout; the pack uses no alpha blending and no transmission.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Curved magazine (Pickups and Collectibles)” asset in my project. Model: https://cdn.3dassets.dev/assets/19897/v1/model.glb Asset page: https://3dassets.dev/assets/pickups-and-collectibles-magazine-pickup-53ff8722 Description: Curved box magazine 0.34 m long with feed lips, a chambered round showing at the top, three lit witness slots down the spine, a floor plate and a side catch. - Dimensions (X × Y × Z): 0.102 × 0.391 × 0.164 metres - Triangles: 276 - Animations: bob, spin - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/19897/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Curved magazine (Pickups and Collectibles)
Curved box magazine 0.34 m long with feed lips, a chambered round showing at the top, three lit witness slots down the spine, a floor plate and a side catch.